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Posted by kode on 04-13-2002 03:48 PM:

quote:
Originally posted by BlackDove


LOL, Max Payne + FreeSpace LOL



would it be called MaxSpace or FreePayne?

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Posted by BlackDove on 04-13-2002 06:32 PM:

quote:
Originally posted by kode


would it be called MaxSpace or FreePayne?



No it would be FreeMax and SpacePayne

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Posted by Brando on 04-14-2002 07:11 AM:

quote:
Originally posted by boct1584
Hey Brando, can you explain what you mean by vectoring? Do you mean like strafing or something?

And as for the weapon points, I remember that there was always a problem with that when a ship had more than two gun points or more than three missile points. If you know how, try consolidating the extra weapon points into the first two/three.
When i edited and tried out the shivan ships back in the day of FS1, i noticed they handle MUCH better than any GTA ship, could strafe, and vector (vertical movement). I was in heaven.

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Posted by G-UK on 04-14-2002 02:54 PM:

wow... my account still works too... eek!

quote:
Originally posted by Orange
It always amazes me though since people have always cheated in FS2 multiplayer and not nearly this many people have ever complained. People cheat in every game that there is. Hell, look at Counter-Strike.


it's because its a FPS... easily the most popular PC & Online genre...

so many people play it that cheats are noticed almost instantly...

considering FS2 was such a niché game with such a rigid hostile online system (it was either PXO or IP-swapping... urgh!) i'm surprised it pulled in as many online players as it did... Plus it was a total bandwidth hog, making it only really playable for people in the US (with their broadband and *local* servers)...

now... the Red Faction issue...

Technically, apart from a few minor Geo-Mod performance issues, the game was perfect... in fact, its the only game in my entire collection stretching back 10 years that has NEVER crashed on me... now that alone deserves an award in todays patch-happy PC land...
It also looked and sounded the part as far as I was concerned... It looked almost as good as UT...
The Merc AI was also nearly HL standard...

The only problem I felt was that the game was SO mediocre as far as the plot and weapons were concerned... the only weapon that showed any signs of straying from the usual path was the Raildriver...

The problem I felt with the plot was that it lacked focus... it took so many twists and turns that it never actually ended up going anywhere...
One minute I was running through mines, then I encountered a non-existent rebellion, then I was rescuing Gryphon, then I was after Capek, then I was on a space station, then I was fighting Masako... It just moved way too quickly... nearly as bad as Medal of Honor's pace actually (that game easily went from great to terrible between mission 4 & 6)

the main point of this pointless rant...

ARE WE (THE PC USERS) GETTING RF2, as I feel you can actually make it good this time

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Posted by Brando on 04-14-2002 04:58 PM:

hallo Griffon-UK

and no, i dont think we are getting RF2. the evil sony corp has devised that a PS2 survaillance system will be in everyone's home by the time RF2 is out.

PS: Im paranoid

PPS: THQ is sevretly building a space station which they develop their gams in and using UFO-like ships they distribute them out at best buy and circuit city.

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Posted by ZylonBane on 04-14-2002 06:47 PM:

quote:
Originally posted by G-UK
The only problem I felt was that the game was SO mediocre as far as the plot and weapons were concerned...
And don't forget the laughably predictable scripted sequences.

"Follow me! I'm with the Red Fac-AAARRGHH."

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Posted by Orange on 04-14-2002 10:55 PM:

Zylon's accurate re-enactment of every time Parker met up with someone in a red suit was so dead on that it actually made me laugh.

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Posted by Zeronet on 04-14-2002 11:57 PM:

That annoyed me in the demo, they always died 2 seconds after you met with them.

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Posted by Alphakiller on 04-15-2002 12:01 AM:

Zylon: Well, yeah. Mind you, considering that I could kill badguys about 3070 times faster than any AI could, they'd be a hinderance to my mad skillz so I didn't mind that much. The only scripted sequence I REALLY had problems with was the "follow us to the shuttle!" and then dies in a random explosion one. If there'd been other mines there or something, maybe...

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Posted by boct1584 on 04-15-2002 12:40 AM:

quote:
Originally posted by Orange
Zylon's accurate re-enactment of every time Parker met up with someone in a red suit was so dead on that it actually made me laugh.


Dead is right. The AI members of the Red Faction were cannon fodder even more than your wingmen in Freespace and FS2.

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Posted by Brando on 04-15-2002 12:49 AM:

you mean i wasn't supposed to shoot them down too?

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Posted by Ace on 04-15-2002 12:54 AM:

That's my main real complaint with RF, those NPCs did die like flies except for right at the end. (where they lasted four seconds and then died like flies)

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Posted by boct1584 on 04-15-2002 01:21 AM:

quote:
Originally posted by Brando
you mean i wasn't supposed to shoot them down too?


Nope. You were supposed to let them get themselves blown up.

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--Seto Kaiba to Yugi Moto, from Yu-Gi-Oh! episode 14: The Scars of Defeat


Posted by Brando on 04-15-2002 03:23 AM:

doy!

i knew i was doing something wrong!

anyways... maybe they just weren't meant to live?

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Posted by Inquisitor on 04-15-2002 03:33 AM:

Hehe, I'm actually enjoying RF on the PS2, we'll see after a few days


Posted by Bobboau on 04-15-2002 03:53 AM:

colects winnings

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Posted by Orange on 04-15-2002 03:58 AM:

The thread isn't over yet!11!!!11!!

In fact, Todd's going to reply here on Monday after he makes the rounds. His schedule is all mapped out as follows for a typical day:

1. Distribute coffee to everyone.
2. Make sandwiches for those who are interested.
3. One more round of coffee in which he offers refills.
4. Checks VWBB.
5. Makes up a fake schedule to tell Orange to post in his absence.

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Posted by BlackDove on 04-15-2002 05:18 AM:

The fifth one isn't really re-assuring, now is it?

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Posted by sandwich on 04-15-2002 06:12 PM:

quote:
Originally posted by Orange
2. Make sandwiches for those who are interested.


Nix that - I'll handle that end.

Bobboau, no offense, but I hope you lose, especially concerning any possibe ideas/plans V people were toying with as far as FS3 storyline goes...

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Posted by Todd on 04-15-2002 06:55 PM:

quote:
Originally posted by Orange
The thread isn't over yet!11!!!11!!

In fact, Todd's going to reply here on Monday after he makes the rounds. His schedule is all mapped out as follows for a typical day:

1. Distribute coffee to everyone.
2. Make sandwiches for those who are interested.
3. One more round of coffee in which he offers refills.
4. Checks VWBB.
5. Makes up a fake schedule to tell Orange to post in his absence.





I'll show you!


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