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It seems that the red area is still largely untextured, picture is somewhat dark but I trust Ice's comment about hangar bay of sort.
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It's a hanger bay alright. I remember seeing a shuttle flying into it in one of the episodes.
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Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
It's a hanger bay alright. I remember seeing a shuttle flying into it in one of the episodes.
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Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Suggestion: fade the white/green by using a gradient fill set to white, with opacity set to about 30%; or if you have the option, fill with solid white in a new layer and then play with the opacity/transparency.
Also, do the same with a medium gray to darken it just a bit, colors look too bright right now.
Just my 2 cents, feel free to ignore me like the blithering idiot that I am.
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[url="http://www.3dap.com/hlp/hosted/the158th/"]158th Banshee Squadron[/url]
Suggestion: fade the white/green by using a gradient fill set to white, with opacity set to about 30%; or if you have the option, fill with solid white in a new layer and then play with the opacity/transparency.
Also, do the same with a medium gray to darken it just a bit, colors look too bright right now.
Just my 2 cents, feel free to ignore me like the blithering idiot that I am.
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[url="http://www.3dap.com/hlp/hosted/the158th/"]158th Banshee Squadron[/url]
Not bad, about then thousand times better what I could do 
PS. updated EAS Janus homepage (finally)...
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"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
Not bad, about then thousand times better what I could do 
PS. updated EAS Janus homepage (finally)...
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"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
Send it my way Edwin and i'll post it for you
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
Send it my way Edwin and i'll post it for you
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
Nice doing so far! Bravo!
And happy birthday Edwin!
Nice doing so far! Bravo!
And happy birthday Edwin!
Not bad
I downloaded GIMP and was impressed by all its functionality and features for a free program. I just wish the help would work.
Here is my updated updated version

I reckon I still need to work on the back though.

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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
Here is my updated updated version

I reckon I still need to work on the back though.

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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
I'm no texturer but I think that looks fantastic! 
I'm no texturer but I think that looks fantastic! 
is not the best ..but is on the right path..remeber what quality of textures we working with.
Slasher look for the GIMP manual to download as PDF 
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eng Horatiu Popovici
is not the best ..but is on the right path..remeber what quality of textures we working with.
Slasher look for the GIMP manual to download as PDF 
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eng Horatiu Popovici
quote:
Originally posted by tomcat
is not the best ..but is on the right path..remeber what quality of textures we working with.
Slasher look for the GIMP manual to download as PDF![]()
__________________
-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]
-No money, no wife, no car, NO PROBLEMS!!!!
Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/
Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/
quote:
Originally posted by tomcat
is not the best ..but is on the right path..remeber what quality of textures we working with.
Slasher look for the GIMP manual to download as PDF![]()
__________________
-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]
-No money, no wife, no car, NO PROBLEMS!!!!
Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/
Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/
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