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And, if you inplement Newtonian flightmodel, don't make it too realistic.
I played the I-War 2 Demo and thats too realistic to be fun. Sad, because its a good game
.
You should easily fly like in the TV. They used the thrusters only for rolling and "spezial manouvers" if im remembering right. And of course for slowing down
.
quote:
Originally posted by -Norbert-
THE B5 FLIGHT MODEL IS POSSIBLE IN FS2?!?!?
WuHOOOOOOOOOOOO
Even the thing with the vertical and horizontal thrusters?
If yes (and you find the time to do it) than I suggest to lay them on the Num-Pad.
But don't make the flight model unless the rest of the TBP is finished please. Even with the "normal" flightmodel TBP is GREEEAAAATTTTT!!!!!![]()
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
quote:
Originally posted by -Norbert-
THE B5 FLIGHT MODEL IS POSSIBLE IN FS2?!?!?
WuHOOOOOOOOOOOO
Even the thing with the vertical and horizontal thrusters?
If yes (and you find the time to do it) than I suggest to lay them on the Num-Pad.
But don't make the flight model unless the rest of the TBP is finished please. Even with the "normal" flightmodel TBP is GREEEAAAATTTTT!!!!!![]()
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Does anyone make a full newtonian joystick?
Something like this would be cool:
Two sticks,
left stick:
directional movement. joystick jeft-right, accell left or right; foward-back, accel foward back; raise-lower, accell up or down.
Right stick:
yaw pitch roll. twist left-right, yaw left right; foward-back, pitch foward back; left-right, roll left right.
This would be a great configuration for a full Newtonian game.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
Does anyone make a full newtonian joystick?
Something like this would be cool:
Two sticks,
left stick:
directional movement. joystick jeft-right, accell left or right; foward-back, accel foward back; raise-lower, accell up or down.
Right stick:
yaw pitch roll. twist left-right, yaw left right; foward-back, pitch foward back; left-right, roll left right.
This would be a great configuration for a full Newtonian game.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
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