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Posted by Pr011 on 04-16-2002 07:39 PM:

A cruiser should not have BFG beams, it just doesn't work. Leave them for the destroyers.

Beware over-specialising a cruiser. An all anti-fighter warship would be useless if it came face to face with a enemy cap ship, and an all beam turret, or one with little AAA, would be swamped with enemy fighters.

I think the current Cruisers are medium sized general purpose warships for supporting wings during a dog fight and larger cap ships during a fleet action, and the next generation ones should stay that way!

Cruisers also have many other duties, such as shipping lane protection and patroling. A cruiser design that is AAA or Beam only won't fullfill those duties very well.

Plus, a beam only warship generally is unrealistic. Even the Big G in BWO has seperate normal weapons. (Right, IceFire?)

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Posted by Pr011 on 04-16-2002 07:39 PM:

A cruiser should not have BFG beams, it just doesn't work. Leave them for the destroyers.

Beware over-specialising a cruiser. An all anti-fighter warship would be useless if it came face to face with a enemy cap ship, and an all beam turret, or one with little AAA, would be swamped with enemy fighters.

I think the current Cruisers are medium sized general purpose warships for supporting wings during a dog fight and larger cap ships during a fleet action, and the next generation ones should stay that way!

Cruisers also have many other duties, such as shipping lane protection and patroling. A cruiser design that is AAA or Beam only won't fullfill those duties very well.

Plus, a beam only warship generally is unrealistic. Even the Big G in BWO has seperate normal weapons. (Right, IceFire?)

__________________
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Posted by Zeronet on 04-16-2002 09:12 PM:

A Pure Anti fighter cruiser and a pure antiship cruiser side by side would be uber.

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Posted by neimad on 04-16-2002 11:14 PM:

Think how todays navy's work. At the heart of the fleet is one or more carriers; they provide all the air power necessary to protect themselves, and the rest of their support fleet.

The support fleet is made up of medium class ships mainly fitted with missiles.

If this were done in the FS universe, then you'd have one or more carriers which house all your fighters, then a bunch of cruisers and light to medium escorts. This group would always remain together, thus insuring that all vessels are covered.

The escort ships would provide a screen around the carriers, and in turn, the carriers would provide fighter support and bomber protection for the escorts.


Neimad


Posted by neimad on 04-16-2002 11:14 PM:

Think how todays navy's work. At the heart of the fleet is one or more carriers; they provide all the air power necessary to protect themselves, and the rest of their support fleet.

The support fleet is made up of medium class ships mainly fitted with missiles.

If this were done in the FS universe, then you'd have one or more carriers which house all your fighters, then a bunch of cruisers and light to medium escorts. This group would always remain together, thus insuring that all vessels are covered.

The escort ships would provide a screen around the carriers, and in turn, the carriers would provide fighter support and bomber protection for the escorts.


Neimad


Posted by hayabusa on 04-17-2002 12:47 PM:

quote:
Originally posted by Pr011
A cruiser should not have BFG beams, it just doesn't work. Leave them for the destroyers.

I agree. I used a BFRed on Leviathan once, it was good, but in general, abnormal would I say. Used in one mission was nice, but generally, it doesn`t work good, doesn`t look well.

Beware over-specialising a cruiser. An all anti-fighter warship would be useless if it came face to face with a enemy cap ship, and an all beam turret, or one with little AAA, would be swamped with enemy fighters.
Yeah. Cruiser is always just a cruiser and has other duties. It makes no sense ( not mentioning it`s unrealistic) to rearm them to destroyer firepower.
I think the current Cruisers are medium sized general purpose warships for supporting wings during a dog fight and larger cap ships during a fleet action, and the next generation ones should stay that way!

Cruisers also have many other duties, such as shipping lane protection and patroling. A cruiser design that is AAA or Beam only won't fullfill those duties very well.

Plus, a beam only warship generally is unrealistic. Even the Big G in BWO has seperate normal weapons. (Right, IceFire?)


.. and don`t forget such a ship would be vulnerable to fighter attacks, not mentioning fast bomber assault...

__________________
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Posted by hayabusa on 04-17-2002 12:47 PM:

quote:
Originally posted by Pr011
A cruiser should not have BFG beams, it just doesn't work. Leave them for the destroyers.

I agree. I used a BFRed on Leviathan once, it was good, but in general, abnormal would I say. Used in one mission was nice, but generally, it doesn`t work good, doesn`t look well.

Beware over-specialising a cruiser. An all anti-fighter warship would be useless if it came face to face with a enemy cap ship, and an all beam turret, or one with little AAA, would be swamped with enemy fighters.
Yeah. Cruiser is always just a cruiser and has other duties. It makes no sense ( not mentioning it`s unrealistic) to rearm them to destroyer firepower.
I think the current Cruisers are medium sized general purpose warships for supporting wings during a dog fight and larger cap ships during a fleet action, and the next generation ones should stay that way!

Cruisers also have many other duties, such as shipping lane protection and patroling. A cruiser design that is AAA or Beam only won't fullfill those duties very well.

Plus, a beam only warship generally is unrealistic. Even the Big G in BWO has seperate normal weapons. (Right, IceFire?)


.. and don`t forget such a ship would be vulnerable to fighter attacks, not mentioning fast bomber assault...

__________________
Lasciate ogni speranza... Dante Alighieri
I`m not the king of your minds...


Posted by boct1584 on 04-17-2002 01:07 PM:

quote:
Originally posted by IceFire

Oh so crazy.

I think 1 BFGreen 4 SGreens and a LTerSlash is also too much. Hell...thats almost more firepower than a Hecate destroyer. If your going to have a strike cruiser class vessel with a BFGreen...that should be all it has...plus a Terran Turret or two.



Well, I don't really know these things; I never hacked into the table files. How does this sound...

Replace the front BFGreen with a SGreen, put two SGreens and two LTerSlash on the back, equip the rest as flak, and the Fusion Mortar as whatever.

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Posted by boct1584 on 04-17-2002 01:07 PM:

quote:
Originally posted by IceFire

Oh so crazy.

I think 1 BFGreen 4 SGreens and a LTerSlash is also too much. Hell...thats almost more firepower than a Hecate destroyer. If your going to have a strike cruiser class vessel with a BFGreen...that should be all it has...plus a Terran Turret or two.



Well, I don't really know these things; I never hacked into the table files. How does this sound...

Replace the front BFGreen with a SGreen, put two SGreens and two LTerSlash on the back, equip the rest as flak, and the Fusion Mortar as whatever.

__________________
VBB Survivor
From 1/10/01 to 4/12/02, 524 posts as Siege1584.
------------------------
"Yugi, I have no doubt that the Heart of the Cards is a powerful philosophy, and that it all works well for you. But I have to duel my own way. I can't risk trying something new."
--Seto Kaiba to Yugi Moto, from Yu-Gi-Oh! episode 14: The Scars of Defeat


Posted by GalacticEmperor on 04-17-2002 03:58 PM:

quote:
Originally posted by boct1584
Replace the front BFGreen with a SGreen, put two SGreens and two LTerSlash on the back, equip the rest as flak, and the Fusion Mortar as whatever.


And the whole ship is unmanned as it is just one huge reactor.

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Posted by GalacticEmperor on 04-17-2002 03:58 PM:

quote:
Originally posted by boct1584
Replace the front BFGreen with a SGreen, put two SGreens and two LTerSlash on the back, equip the rest as flak, and the Fusion Mortar as whatever.


And the whole ship is unmanned as it is just one huge reactor.

__________________
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Galemp, you should be shoved into the intake of a Boeing 777.
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Posted by aldo_14 on 04-18-2002 09:57 AM:

This is a summary of my Sleipnir (unposted) corvette design idea;

Corvette with 4 flank / broadside AAAf , and one big frontal facing beam (whatevers closest below BFGreen, I think).... flies in across the face of the enemy, firing it's main gun as much as possible, and warps out once it can't lock on the enemy anymore... guerilla tactics.

Possibly an underside beam to 'catch' the ship as it basses underneath -depnding on balancing... there's obviously the entry / exit delay thing, so either the ship should be slow and reasonably well armoured - or fast and fairly light. A rapid short range jump reactor would be necessarry.

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Posted by aldo_14 on 04-18-2002 09:57 AM:

This is a summary of my Sleipnir (unposted) corvette design idea;

Corvette with 4 flank / broadside AAAf , and one big frontal facing beam (whatevers closest below BFGreen, I think).... flies in across the face of the enemy, firing it's main gun as much as possible, and warps out once it can't lock on the enemy anymore... guerilla tactics.

Possibly an underside beam to 'catch' the ship as it basses underneath -depnding on balancing... there's obviously the entry / exit delay thing, so either the ship should be slow and reasonably well armoured - or fast and fairly light. A rapid short range jump reactor would be necessarry.

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Posted by IceFire on 04-18-2002 02:03 PM:

quote:
The escort ships would provide a screen around the carriers, and in turn, the carriers would provide fighter support and bomber protection for the escorts.

Which is exactly what Aeolus cruisers are for. Which makes me shudder everytime a campaign introduces three new corvettes and removes cruisers alltogether. Cruisers are VERY important.

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Posted by BabProj Team on 04-18-2002 02:03 PM:

quote:
The escort ships would provide a screen around the carriers, and in turn, the carriers would provide fighter support and bomber protection for the escorts.

Which is exactly what Aeolus cruisers are for. Which makes me shudder everytime a campaign introduces three new corvettes and removes cruisers alltogether. Cruisers are VERY important.

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Posted by Bishop Gantry on 04-18-2002 09:40 PM:

Take a Fenris and equipp all weapon slots with Trebuchets... if you only could get it to targets the enemies weapons aswell...

Fear Trebuchet fear it fear...

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Posted by Bishop Gantry on 04-18-2002 09:40 PM:

Take a Fenris and equipp all weapon slots with Trebuchets... if you only could get it to targets the enemies weapons aswell...

Fear Trebuchet fear it fear...

__________________
Fenrir (or Fenris) is a gigantic and terrible monster in the shape of a wolf. He is the eldest child of Loki and the giantess Angrboda. The gods learned of a prophecy which stated that the wolf and his family would one day be responsible for the destruction of the world. They caught the wolf and locked him in a cage. Only the god of war, Tyr, dared to feed and take care of the wolf.


Posted by Pr011 on 04-18-2002 09:48 PM:

quote:
Which is exactly what Aeolus cruisers are for. Which makes me shudder everytime a campaign introduces three new corvettes and removes cruisers alltogether. Cruisers are VERY important.


Exactly. Too many people in my opinion underestimate how much fleets rely on the workhorses - In FS' case cruisers.

quote:
Take a Fenris and equipp all weapon slots with Trebuchets...


The Fenris has one missle slot, which normally has the fusion motar.

quote:
Think how todays navy's work. At the heart of the fleet is one or more carriers; they provide all the air power necessary to protect themselves, and the rest of their support fleet.


As a UK sea cadet (MCD) that's exactly right! Look at the Falklands war - an excellent use of the system. (Although a few 'picket ships' got hit Then again, I'd rather lose a frigate than a carrier!)

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Posted by Pr011 on 04-18-2002 09:48 PM:

quote:
Which is exactly what Aeolus cruisers are for. Which makes me shudder everytime a campaign introduces three new corvettes and removes cruisers alltogether. Cruisers are VERY important.


Exactly. Too many people in my opinion underestimate how much fleets rely on the workhorses - In FS' case cruisers.

quote:
Take a Fenris and equipp all weapon slots with Trebuchets...


The Fenris has one missle slot, which normally has the fusion motar.

quote:
Think how todays navy's work. At the heart of the fleet is one or more carriers; they provide all the air power necessary to protect themselves, and the rest of their support fleet.


As a UK sea cadet (MCD) that's exactly right! Look at the Falklands war - an excellent use of the system. (Although a few 'picket ships' got hit Then again, I'd rather lose a frigate than a carrier!)

__________________
What can I say? Life is fun.


Posted by GalacticEmperor on 04-19-2002 10:20 PM:

quote:
Originally posted by Pr011

Then again, I'd rather lose a frigate than a carrier!)



SSSShhhhh... don't get started on naming conventions, for heaven's sake. Not again.

__________________
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Galemp, you should be shoved into the intake of a Boeing 777.
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[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]


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