![]() |
Pages (5): « 1 2 3 [4] 5 » Show all 86 posts from this thread on one page |
VWBB (http://volitionwatch.papageorgefamily/vwbb/index.php)
- Twilight Series (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=19)
-- Discussion: What type of new player ship class do you want? (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=2562)
*point*

__________________
-Director of the staff of [url="http://www.hiddenterror.f2s.com"]Hidden Terror.[/url]
-WebMaster of [url=http://imperial.pcgcentral.com]Imperial Productions[/url]
quote:
The fear always controls our attitude, let us fear no more!
I would like a Fighter with a flimsy thin hull and shields but a cruising speed of 120 and burner max of 160-180. 6 gun mounts but en very small secondary bank(2X20). i modified a seraphis to fit the specs and it worked fine with the balance and stuff. so that shouldn't be a problem
__________________
Jeng
Mission Desinger of the
Operation Avatar Campaign
Jeng's secifications seem a lot like the chimera 
__________________
-Director of the staff of [url="http://www.hiddenterror.f2s.com"]Hidden Terror.[/url]
-WebMaster of [url=http://imperial.pcgcentral.com]Imperial Productions[/url]
quote:
The fear always controls our attitude, let us fear no more!
Originally the Creon in Twilight was intended to match specifications such as that.
However, in the end the speed was reduced, manuverability increased, shields and armor increased to levels equal to the Herc2 hull wise and Shivan bombers shield wise, and reactor power decreased.
Within the public beta test, the vessel was applauded by many of the testers which were chosen at random from several squad wars squadrons. (some like the 79th and other persons/groups with cameos were on a priority list for the beta test)
Unfortunately, the more verbal elements of the main public did not enjoy the Creon due to the general belief that the ship has weak due to it's weapons reactor power being so low.
With proper power management, the ship is a nightmare, but in the end the extra shield strength is sacrificed for weapons fire to be used in junction with afterburner bursts and fast turns.
This form of balance is appreciated by some, but not by others. All the more reason for wanting opinions on what types of craft are wished for by the community.
__________________
Ace
There are old pilots, and there are bold pilots; but no old bold pilots.
-Chuck Yeager
jeez, what kind of player ship class do i want? hmmmmmm...........
How about a really nice strike bomber, one that could take a helios, maintain a decent speed a favourable shield and hull rating
decent primaries/secondaries plus a cool like would be nice as well. And no, no turrets.
__________________
"God is dead" - Nietzsche
"Nietzsche is dead" - God
"Everybody Dies" - Caleb
"Everybody Dead, i like That" - Lo Wang
Well... I want just the opposite. I want a sitting duck. A Big slow ugly bomber, with a massive payload, a few turrets, and strong hull/sheild. Not the Jotun, but on a very similar note. Something like a beta testing of the Ursa
A big metal coffin.
__________________
[url="http://freespace.volitionwatch.com/us/"]United Space[/url]
Newsie, Modder, Slave to Yogi
------------------
"Snipes ...Is The Dark Continent."
He wants a Seraphim without shields
Hey thats a coffin if you do that!
__________________
-Director of the staff of [url="http://www.hiddenterror.f2s.com"]Hidden Terror.[/url]
-WebMaster of [url=http://imperial.pcgcentral.com]Imperial Productions[/url]
quote:
The fear always controls our attitude, let us fear no more!
The Boanerges and Artemis already meet the no turret but fast bombers with heavy shields.
A big metal coffin is a fun idea to toy with mainly since Volition did not build one in FS2. (the Ursa is an aging design despite it's upgrades, and could use more firepower for it's being almost the size of a small cruiser)
__________________
Ace
There are old pilots, and there are bold pilots; but no old bold pilots.
-Chuck Yeager
I'd like to see a dive bomber. Heavy armor and shields and not a lot of offense - except for a really powerful, unguided bomb. You'd have to get real close and absorb a lot of damage but if you managed to hit your target, you'd do major damage, maybe even take out a small capship with one shot.
Perhaps a fast bomber like the Athena with one large bay for bombs and a couple little ones for missiles, a fighter-bomber if you will.
__________________
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
I did these recently for my own campaign. some are pretty similar to what was suggested;
GTsB Scimitar - stealth bomber, 38m long (sorry 'bout the size)
GTF Claymore - light fighter, 19m long, 6 guns, 1 small missile bank, cruises at 85-90m/s with a (short) afterburner of 170m/s
Both are finished, although the Scimitar is not for public release (except for other campaigns)
[URL=http://uk.geocities.com/gunnery_control/terran_ships.html]D/L Link (claymore)[/URL]
How about a ship that's a bomber, a stealth, a space superiority fighter, an interceptor, a heavy assault fighter, and a beam turret fighter all-in-one!
__________________
"The Shivans are coming! The Shivans are coming!" - Paul Revere IV.
A player-flyable transport ship. I've already created it and it's called the GTT Hunter.
Otherwise, how about a flyable missile? Like that movie where they ride the A-bomb as it falls to the target....
__________________
Zarathud, retired FreeSpace coordinator at the Descent Chronicles
is it truly him?
Hey, it´s Zarathud 
Where have you been, man?
__________________
1st Mr. T of the VWBB.
i want a nice big anti cap ship bomber.
it would have a large, but not massive payload of the largest warheads available, a single turret, and a a heavy sheild system.
the ships max cruiseing speed would be on the low side, but it would have a massive afterburner system. this would make the ship perfect for my style of atack, the shoot-both-barrels-at-point-blank-range-and-run attak
for the attack run, the player would reroute poweer from the weopons to the engines to favor speed and afterburner recharge when makings his run to the target, then reroute back when clear.
__________________
GRAVITY DOES NOT EXIST, EARTH SUCKS.
"I might not agree to your opinion but I defend to death your right to express it." - Voltaire"
I'm going to deal with this the only way a Bundy knows how. With swift and blinding violence." ----Kelly Bundy
Death to all Egrets! --- ME:)
quote:
Originally posted by Geezer
I'd like to see a dive bomber. Heavy armor and shields and not a lot of offense - except for a really powerful, unguided bomb. You'd have to get real close and absorb a lot of damage but if you managed to hit your target, you'd do major damage, maybe even take out a small capship with one shot.
__________________
This donut has purple stuff in it, purple is a fruit - Homer
Torpedoes of that nature are an interesting idea, but such a bomb would need to have it's loadout severely limited (one per hardpoint) mainly for it's not being used as a fighter wing eliminator. (though they could be used for light to heavy wing damage followed by fishes or Infyrnos)
__________________
Ace
There are old pilots, and there are bold pilots; but no old bold pilots.
-Chuck Yeager
quote:
Originally posted by Ace
Torpedoes of that nature are an interesting idea, but such a bomb would need to have it's loadout severely limited (one per hardpoint) mainly for it's not being used as a fighter wing eliminator. (though they could be used for light to heavy wing damage followed by fishes or Infyrnos)
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:
Originally posted by Ace
Torpedoes of that nature are an interesting idea, but such a bomb would need to have it's loadout severely limited (one per hardpoint) mainly for it's not being used as a fighter wing eliminator. (though they could be used for light to heavy wing damage followed by fishes or Infyrnos)
Imagine the Medusa
putting turrets on all the angles you can about 6-9 turrets, now you have something thats fun will keep those pesky shivans of your back some forward guns and a limited missile payload
| All times are EST. The time now is 09:05 AM. | Pages (5): « 1 2 3 [4] 5 » Show all 86 posts from this thread on one page |
Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.