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Posted by Imperiator on 05-31-2001 02:55 PM:

nah,i dont really like that poster.Ill get someone else to make a poster,but nice idea anyway killmenow.

do basically the ISD is a bit bigger than and orion and as powerful as 2 lucifers.

time for some disarming!

"Roger that sir,disarming your target!".

arming akheton sdg's.....

firing!


Posted by boct1584 on 05-31-2001 07:02 PM:

If you need a storyline consultant, I am extremely well-versed in what happens after the trilogy. I've read a huge number of Star Wars novels (at least thirty at this point) so I know a lot about it.


Posted by KillMeNow on 05-31-2001 10:29 PM:

new poster with the new textures on the isd and some basic heavy turbo laser battries


Posted by KillMeNow on 06-01-2001 05:41 AM:

ahhh but remeber this is star wars they use hyperspace not jump nodes - so no jump node efect - might be best to have them appear out of nowhere but at tremedous inital speed so it looks like they are dropping out of hyperspace - as fpr the rest fo the psoter i'm thinking a nebula in the background the better textures ship and well more detailed one acually too since thats an early model still and tie interceptors flying arround shooting some poor gtva ship up


Posted by Sushi on 06-01-2001 08:41 PM:

4km long?

Thank you! I always thought that 1.6 was too short in FS for a star destroyer.

------------------
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Posted by venom2506 on 06-01-2001 09:07 PM:

I always though everything was too small in FS2. The feeling to fight against remote-controlled toys, somehow..

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Posted by sandwich on 06-02-2001 12:48 AM:

quote:
Originally posted by venom2506:
I always though everything was too small in FS2. The feeling to fight against remote-controlled toys, somehow..




Been there, done that: [url="http://www.volitionwatch.com/ubb/Forum3/HTML/000100.html"]http://www.volitionwatch.com/ubb/Forum3/HTML/000100.html[/url]



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"To err is human; to really screw up you need a computer."
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