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-- whos doing the star wars mod? (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=1431)
nah,i dont really like that poster.Ill get someone else to make a poster,but nice idea anyway killmenow.
do basically the ISD is a bit bigger than and orion and as powerful as 2 lucifers.
time for some disarming! 
"Roger that sir,disarming your target!".
arming akheton sdg's.....
firing!
If you need a storyline consultant, I am extremely well-versed in what happens after the trilogy. I've read a huge number of Star Wars novels (at least thirty at this point) so I know a lot about it.
new poster with the new textures on the isd and some basic heavy turbo laser battries

ahhh but remeber this is star wars they use hyperspace not jump nodes - so no jump node efect - might be best to have them appear out of nowhere but at tremedous inital speed so it looks like they are dropping out of hyperspace - as fpr the rest fo the psoter i'm thinking a nebula in the background the better textures ship and well more detailed one acually too since thats an early model still and tie interceptors flying arround shooting some poor gtva ship up
4km long?
Thank you! I always thought that 1.6 was too short in FS for a star destroyer. 
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I always though everything was too small in FS2. The feeling to fight against remote-controlled toys, somehow..
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quote:
Originally posted by venom2506:
I always though everything was too small in FS2. The feeling to fight against remote-controlled toys, somehow..
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