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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- ITF question (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=7287)
quote:
Originally posted by ShadowBoy
The way I see it, I'm glad sierra ditched the project. I saw all their screenshots, and I wasn't impressed. Especially if you compare those shots to TBP, BUDA-5 2.0, and IFH. I'd much rather have the variety of excellent mods available than a halfway decent game made on a budget and a deadline.
Real fans > corporate weenies out to make a buck.
__________________
Mauri "Darkblade" Majanoja
Mission designer - [url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]
quote:
Originally posted by Darkblade
1) It's fun
2) It's addictive
3) It's far more interesting than most games these days
4) Made by gamers for gamers.
The same thing applies to Deus Ex (if we take one quite new game), Duke Nukem 3D, X-Wing/Tie-Fighter etc.
urandal, Marathon Infinity, Marathon EVIL.__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
quote:
Originally posted by Darkblade
1) It's fun
2) It's addictive
3) It's far more interesting than most games these days
4) Made by gamers for gamers.
The same thing applies to Deus Ex (if we take one quite new game), Duke Nukem 3D, X-Wing/Tie-Fighter etc.
urandal, Marathon Infinity, Marathon EVIL.__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
Actually, most Marathon fans consider Marathon 2 to be better than Halo. Consider that 
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
Way cool games. I suggest that anyone with a Mac gets them. If you don't have a Mac, You can't even begin to comprehend what you're missing.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
Way cool games. I suggest that anyone with a Mac gets them. If you don't have a Mac, You can't even begin to comprehend what you're missing.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
And don't forgett, there would have been a thing in ITF wich is as far as I know in no other game (maybe in Independence War 2).
The flight model!
In other games you maybe have side thrusters (X-Tension) or you can deactivate your engines to stay flying in one direction and turn the ship (Tachion).
But in no game I know you can make manuevers anywhere near like B5.
and Starfury is hunted by an enemy and flys forward.....then it starts 90 degree upwards, while turning the 'Furys nose "down" (where is this direction in Space
) and kils the surprised enemy with a salvo from above!
I think even with a master of sourcecode editing, its impossible to do that in FS2 



And don't forgett, there would have been a thing in ITF wich is as far as I know in no other game (maybe in Independence War 2).
The flight model!
In other games you maybe have side thrusters (X-Tension) or you can deactivate your engines to stay flying in one direction and turn the ship (Tachion).
But in no game I know you can make manuevers anywhere near like B5.
and Starfury is hunted by an enemy and flys forward.....then it starts 90 degree upwards, while turning the 'Furys nose "down" (where is this direction in Space
) and kils the surprised enemy with a salvo from above!
I think even with a master of sourcecode editing, its impossible to do that in FS2 



-Norbert- that kind of flight model could be made by editing source code, but AI would have to be edited too..
If you change the flight model - you have to change how the AI works.
__________________
I'm the hunter of peace who chases the mayfly known as love...
...or something like that.
-Norbert- that kind of flight model could be made by editing source code, but AI would have to be edited too..
If you change the flight model - you have to change how the AI works.
__________________
I'm the hunter of peace who chases the mayfly known as love...
...or something like that.
Actually, I'm sure there are some people working on the Newtonian Flight Model for Freespace 2 you are talking about. If you download the FS2 code, the programmer even invites you to add Newtonian physics into it.
And I've Found Her! by Space Dream Factory (http://ifh.firstones.com) will have that flightmodel. You just have to wait a month or two to taste it.
IMHO, what we lost with ITF's cancellation was its sustainable universe (sp?). That is, you could jump out B5's jump gate, go to Minbar, then go to Earth, then...that is, the degree of freedom ITF had is hard to achieve even today, and few games have that.
Flame me if you want, but I believe that that cancellation did more good than harm. That is, besides the small wait till free mods and games started to appear.
Actually, I'm sure there are some people working on the Newtonian Flight Model for Freespace 2 you are talking about. If you download the FS2 code, the programmer even invites you to add Newtonian physics into it.
And I've Found Her! by Space Dream Factory (http://ifh.firstones.com) will have that flightmodel. You just have to wait a month or two to taste it.
IMHO, what we lost with ITF's cancellation was its sustainable universe (sp?). That is, you could jump out B5's jump gate, go to Minbar, then go to Earth, then...that is, the degree of freedom ITF had is hard to achieve even today, and few games have that.
Flame me if you want, but I believe that that cancellation did more good than harm. That is, besides the small wait till free mods and games started to appear.
Actually if there would of been B5:ITF there would of been a higher chance for another B5 game.
__________________
I'm the hunter of peace who chases the mayfly known as love...
...or something like that.
quote:
Originally posted by ApaBaBooN
Actually if there would of been B5:ITF there would of been a higher chance for another B5 game.
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
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[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:
Originally posted by ApaBaBooN
Actually if there would of been B5:ITF there would of been a higher chance for another B5 game.
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
B5: ITF looked about as good as FS2 did when FS2 released. About as good....
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
B5: ITF looked about as good as FS2 did when FS2 released. About as good....
__________________
- The Babylon Project Team
THE B5 FLIGHT MODEL IS POSSIBLE IN FS2?!?!?
WuHOOOOOOOOOOOO

Even the thing with the vertical and horizontal thrusters?
If yes (and you find the time to do it) than I suggest to lay them on the Num-Pad.
But don't make the flight model unless the rest of the TBP is finished please. Even with the "normal" flightmodel TBP is GREEEAAAATTTTT!!!!!
THE B5 FLIGHT MODEL IS POSSIBLE IN FS2?!?!?
WuHOOOOOOOOOOOO

Even the thing with the vertical and horizontal thrusters?
If yes (and you find the time to do it) than I suggest to lay them on the Num-Pad.
But don't make the flight model unless the rest of the TBP is finished please. Even with the "normal" flightmodel TBP is GREEEAAAATTTTT!!!!!
And, if you inplement Newtonian flightmodel, don't make it too realistic.
I played the I-War 2 Demo and thats too realistic to be fun. Sad, because its a good game
.
You should easily fly like in the TV. They used the thrusters only for rolling and "spezial manouvers" if im remembering right. And of course for slowing down
.
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