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The decompiled it into assembly language and Subz is good at programming it.
how good,
like vehicals in multiplayer good?
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Bobboau, bringing you products that work ......... In theory
quote:
Originally posted by Bobboau
how good,
like vehicals in multiplayer good?
I dont know if he is that good. Adding in checks for ui files and memory leaks isnt too demanding. Adding in the ability for vehicles in multi might be. This question is better directed at harmless.
has anyone tried to place a vehicle in a map and make it multiplayer?
It'd be kind of neat to have teams in CT rushing with a jeep... one driving, one gunning. Hell, it's worth a shot.
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quote:
Originally posted by Brando
has anyone tried to place a vehicle in a map and make it multiplayer?
It'd be kind of neat to have teams in CT rushing with a jeep... one driving, one gunning. Hell, it's worth a shot.

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Invisible bots? That'd be hilarious!
Add an element of surprise to a CTF game, that's for sure!
Also give new meaning to "cover fire" ... 
Too bad the server, if he's playing, has an advantage like that 
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quote:Too demanding for V though, apparently. (shakes head sadly)
Originally posted by EaSyKiLL
Adding in checks for ui files and memory leaks isnt too demanding.
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That's [url=http://home.att.net/~clay.h/fs2/violition.htm]VOLITION[/url]!
Hey, this is great news!
Cant wait until the 1.0 release.
Also sad to see it was possible only Volition didn't bother to do it...
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