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- FreeSpace 1/2 MODs Discussion (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=40)
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quote:
PS2 FS? Are you friggen NUTS? That would suck bigtime...... you wouldn't be able to run 90% of the controls.
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The three most dangerous things in the world are a programmer with a sodering iron, a hardware type with a program patch, and a user with an idea.
Other suggestion.....
allow multiple loading screens - 1 for normal, 1 for Vasudan, 1 for SOC, etc 
Another thing would be allowing a cockpit model, like in IWar or Tachyon 
just wish I knew more than the basics of C to actually try and work on this.... oh, well, might as well fish out me ole' textbook and find that copy of Borland 
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Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
Other suggestion.....
allow multiple loading screens - 1 for normal, 1 for Vasudan, 1 for SOC, etc 
Another thing would be allowing a cockpit model, like in IWar or Tachyon 
just wish I knew more than the basics of C to actually try and work on this.... oh, well, might as well fish out me ole' textbook and find that copy of Borland 
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:
Originally posted by Bobboau
but the first thing I want to see is fighter beams, that has been the most wanted thing sence we have found out it couldn't be done
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quote:
Originally posted by Bobboau
but the first thing I want to see is fighter beams, that has been the most wanted thing sence we have found out it couldn't be done
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VBB posts = about 50 :D
[URL=http://www26.brinkster.com/fargate/malm.html]MALM[/URL] is all you ever need (RF mission and mod launcher)
Click here to e-mail me.
[/color]
quote:
Originally posted by Fozzy
Yes it can, I made a Fighter with Beams (in fred activate beams on your fighters turrets, try it)
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VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:
Originally posted by Fozzy
Yes it can, I made a Fighter with Beams (in fred activate beams on your fighters turrets, try it)
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VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:It's still heresy. What's the point of running a PC game on a PS2, when you have a perfectly good PC?
Originally posted by EdrickV
Not PS2 FS2, PS2Linux FS2. Sony's going to release a kit for the PS2 with a 40Gig HD, Ethernet adapter, USB keyboard + mouse, and a Linux dist modified from a Korandra dist itself modified from Red Hat. It's a nice toy for anyone who's wanted to program on a console, though the kit does limit what you can do with some of the hardware. If we get a Linux port of the FS2 engine that uses SDL and Open GL I will try and compile it on my kit. (Along with lots of other things.)
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quote:It's still heresy. What's the point of running a PC game on a PS2, when you have a perfectly good PC?
Originally posted by EdrickV
Not PS2 FS2, PS2Linux FS2. Sony's going to release a kit for the PS2 with a 40Gig HD, Ethernet adapter, USB keyboard + mouse, and a Linux dist modified from a Korandra dist itself modified from Red Hat. It's a nice toy for anyone who's wanted to program on a console, though the kit does limit what you can do with some of the hardware. If we get a Linux port of the FS2 engine that uses SDL and Open GL I will try and compile it on my kit. (Along with lots of other things.)
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WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
quote:
Originally posted by aldo_14
Oh, there should definately be some way to alter capital ship AI so it can choose between broadsiding (Terran / Vasudan) or attacking from the front (Shivans, esp. Sathanas). Not sure how possible it is, unless you use special ahardcoded values in the ai.tbl to dictate it(?) - 101-199?

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quote:
Originally posted by aldo_14
Oh, there should definately be some way to alter capital ship AI so it can choose between broadsiding (Terran / Vasudan) or attacking from the front (Shivans, esp. Sathanas). Not sure how possible it is, unless you use special ahardcoded values in the ai.tbl to dictate it(?) - 101-199?

__________________
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the [url="http://www.geocities.com/sandvich/"]Sandvich Bar[/url]
Change the ship sides. It's silly to just have 4 sides.
Instead have 8 or 9 different colours and allow each side to be programmed in FRED as to who are the enemy
e.g
Blue ships will fight green. They'll ignore Red even if they start shooting at them and they'll ignore purple until they start shooting at them.
Allow ships to fire on their own side if they are given explicit orders to do so.
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Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
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FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Change the ship sides. It's silly to just have 4 sides.
Instead have 8 or 9 different colours and allow each side to be programmed in FRED as to who are the enemy
e.g
Blue ships will fight green. They'll ignore Red even if they start shooting at them and they'll ignore purple until they start shooting at them.
Allow ships to fire on their own side if they are given explicit orders to do so.
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
quote:
Originally posted by ZylonBane
Oooh...
A nice feature, possibly a pain to implement, would be to let you assign squad insignias on a per-ship basis.
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VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:
Originally posted by ZylonBane
Oooh...
A nice feature, possibly a pain to implement, would be to let you assign squad insignias on a per-ship basis.
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:
Originally posted by aldo_14
Ship name decals. No more generic GTD Orion, etc on the capships when you want a name.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
quote:
Originally posted by aldo_14
Ship name decals. No more generic GTD Orion, etc on the capships when you want a name.
__________________
bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
fighter decals that you can put your name on the side of the cockpit 
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A man with no sig and chek my homepage for mission pack :)
fighter decals that you can put your name on the side of the cockpit 
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hmm, the ability to remap the sliding keys. the one who placed them was probably insane, or an octopus...
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