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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- convert dxf to pof (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=2232)
quote:
Originally posted by Kazan:
Segeltuch was based off lots of bad code.. and it's piling up

Free Space 2, Polymodel viewer
Easter Egg: If you look at the back of the Vasudan escape pod you will see a Vasudan mooning you!
However, the pod is not used in the game so you must use a model viewer.
1.Download and install a model viewer, look at freespacewatch.com for one.
2.use the viewer to open the file named "sparky_fs2.vp" in the main FS2 folder.
3.Expand the "Special Ships" tree and open "escapepod02".
4. use the arrow keys to bring the rear of the ship into view (the picture is small, but it is there)
The training drone also has a small egg of it's own. Here's how to see it.
1.Open the training simulator that teaches you about your weaponry.
2.Get close enough to see the markings on the bottom of the red training drones.
3. "Shoot Me"!
yeah... and if you blow up the GVS Scarab, theres a vasudan clinging to the debris, even though it clearly statess that the ship was unpiloted.
understanding is a three edged sword.
your side
their side
and the truth
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Whitestar55 out..........
"We live for the one, we would die for the one"
um... what is that supposed to mean? The scarab does have a vasudan clinging to it.
Yours doesn't?
lol posts that confuse everybody are really funny
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[url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]: 2D effects - organisation - texturing & testing
Is there any way to resize a model in truespace?I guess I should read the directions but that would make
too much sense!
[url="http://www.IAMANIDIOT.com"]http://www.IAMANIDIOT.com[/url]
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Whitestar55 out..........
"We live for the one, we would die for the one"
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