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- Trivia (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=12)
-- Disaster's Trivia Thread (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=1679)
quote:
Originally posted by Fozzy:
always coca cola
From here on out , the current score will be kept on the first post (by editting it) and after every correct answer for ease. This has been a public service annoucement =)
Ok , its been a tad. I suppose there aren't many Diet Coke Drinkers in this place so..
The correct answer was:
"Live it up. Drink it Down"
I give in
ime going to have a can of diet coke (that i keep in the fridge) and then ime going to bed. Good night all.
ps : my dream stupid title is
( hell of a slow scoda )
i will find out the answer for ya tomorow
by
posted at: 23:13
I don't want to spam (sorta looks like it) but heres the next question:
In the game "Diablo 2" by blizzard.. What are all 5 character classes?
Hint: Um...one of them is Barbarion .
Paladin, Amazon, Necromancer, Barbarian, and Sorceress.
quote:
Originally posted by Alphakiller:
Paladin, Amazon, Necromancer, Barbarian, and Sorceress.
Alphakiller 1
Slanker 2
AZONIC 3
Next Question:
How many bits does Playstation 2 have?
Hint: You can find this answer on the PS2 offical site (I bet).
Which part of PS2 specifically?
------------------
Jennings
- Project Manager
- Red Faction Watch
- [url="http://www.volitionwatch.com"]www.volitionwatch.com[/url]
System Clock: 300MHz
Co-Processor: FPU(Floating Point Multiply Accumulator x1, Floating Point Divider x1)
Vector Units: VU0 & VU1(Floating Point Multiply Accumulator x9, Floating Point Divider x1)
Floating Point Performance: 6.2 GFLOPS
3D CG Geometric Transformation: 66 million Polygons Per Second
Compressed Image Decoder: MPEG2
if i know what you meaN ITS 300MHZ
[This message has been edited by AZONIC (edited 12-09-2000).]
HOWEVER THE GRAPHICS ARE DRAM Bus width: 2560 bits
quote:
Originally posted by Jennings:
Which part of PS2 specifically?
quote:
Originally posted by AZONIC:
System Clock: 300MHz
Co-Processor: FPU(Floating Point Multiply Accumulator x1, Floating Point Divider x1)
Vector Units: VU0 & VU1(Floating Point Multiply Accumulator x9, Floating Point Divider x1)
Floating Point Performance: 6.2 GFLOPS
3D CG Geometric Transformation: 66 million Polygons Per Second
Compressed Image Decoder: MPEG2
if i know what you meaN ITS 300MHZ
[This message has been edited by AZONIC (edited 12-09-2000).]
System Memory: 32 MB Direct Rambus Memory Bus Bandwidth: 3.2 GB per second
quote:
Originally posted by AZONIC:
System Memory: 32 MB Direct Rambus Memory Bus Bandwidth: 3.2 GB per second
The sub-bus of the I/O processor is 32 bits. 
------------------
Jennings
- Project Manager
- Red Faction Watch
- [url="http://www.volitionwatch.com"]www.volitionwatch.com[/url]
Basic Specifications and Features:
CPU __ Bit "Emotion Engineâ„¢"
System Clock Frequency 294.912 MHz
Main Memory Direct RDRAM
Memory Size 32MB
Graphics "Graphics Synthesizer"
Clock Frequency 147.456MHz
Embedded Cache VRAM 4MB
Sound SPU2
Number of Voices 48ch plus software
Sound Memory 2MB
IOP I/O Processor
CPU Core PlayStation CPU+
Clock Frequency 33.8688MHz or 36.864MHz (Selectable)
IOP Memory 2MB
Disc Device CD-ROM and DVD-ROM
Device Speed CD-ROM 24 times speed
DVD-ROM 4 times speed
If that helps.
The answer must be 128 bits then.
------------------
Jennings
- Project Manager
- Red Faction Watch
- [url="http://www.volitionwatch.com"]www.volitionwatch.com[/url]
quote:
Originally posted by Jennings:
The answer must be 128 bits then.
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