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- The Babylon Project (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=16)
-- TBP_Open 2.0 (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=8956)
Have you got AA *antialiasing) turned on???
__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
very nice.
I pushed the accept button before I thought about it and it was so realistic I started to get motion sickness> NO LIE...... Sorry I'm still recovering, even after about 15min. I kid you not.
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There is an appointed time for everything...
A time to kill and a time to heal;
A time to tear down ad a time to build up...
A Time For War and A Time For Peace.
Eccl. 3:1a, 3, 8b
I say let us strive towards PEACE.
JC4JC
quote:
Originally posted by Sigma957
Have you got AA *antialiasing) turned on???

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In Omnia Paratus...
(no idea where this comes from...)
Looks nice
Too bad I have a problem with sounds. When I start a mission, I always have some kind of sound playing constantly in a loop and there's no way to stop it. The sound isn't always the same, but it's always there.
Is this a known problem?
excellent job Bob. But why do you not put the newest version of FRED2 pen in with it?
__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
quote:
Originally posted by Ghostavo
I think so... why?confused:
P.S.
How do you activate the Nial beam weapon?
Edit
4 samples...:
__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
the SCP version of Fred won't compile for me
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Bobboau, bringing you products that work ......... In theory
Idea, player-controlled turrets. There should be a tag added to turrets that can make them player-controlled (if the player is in that ship) and a key binding (left shift for example) to fire them.
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"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
I get an "Error initializing Direct3D - Failed to create device" message when trying to run TBP Open.
following is from the debug txt file that was generated -
DBUGFILE Active: Xerxes 05/24/03 00:32:43
OS: Windows XP Release, C:\Games\FreeSpace2\fs2_open.exe
[2d.cpp,1033] About to init 102
[GrD3D.cpp,2655] gr_d3d_init start
[GrD3D.cpp,2774] Mode: 0 x 0 x 0 bit
[GrD3D.cpp,2784] Failed to create hardware vertex processing device, trying software
[GrD3D.cpp,2791] Failed to create software vertex processing device
[2d.cpp,1053] Bad startup
Sys Specs:
PII 450Mhz
200mb RAM
Riva TNT2 Ultra running latest Det. drivers
SBLive
Win XP
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Download my Freepsace 2 explosion upgrade pack. Upgrades to higher quality explosions and changes sfx.
New version 1.1
http://www.geocities.com/redstar128/fs2explopack.zip
try changeing the color depth of both the game and you're desktop
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Bobboau, bringing you products that work ......... In theory
quote:
Originally posted by Bobboau
try changeing the color depth of both the game and you're desktop

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StarFurys kick ass!
are you using that ship i (fixed?) up for you? I noticed that sometimes it makes me drop.
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"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
quote:
Originally posted by Edwin
are you using that ship i (fixed?) up for you? I noticed that sometimes it makes me drop.
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StarFurys kick ass!
quote:
Originally posted by StarGunner
it just flys every wich way lol.
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"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)
For all the rest of you.... don't come here.
quote:
Originally posted by Xerxes
I get an "Error initializing Direct3D - Failed to create device" message when trying to run TBP Open.
Win XP
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Understanding is a three edged sword: your side, there side, and the truth.
-Cap. John Sheridan
Where ever you go there you are.
There will be an answer. Let it be.- John Lenon
So were do I have to put all the files into?
I just know that the tbl files have to be in the Tables Folder.
Extract the files to your FS2 root folder.
(I know, you said not to say this...)
Why bother with folders if Bobboau will not? 
And remember to use new exe, not FS2 shortcuts.
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[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
I get the following (hopefilly well translated) error message:
The file D3D8.DDL is linked with the missing export-DDRAW.DDL:UnlockCB.
The Original text:
Die Datei D3D8.DDL ist verknüpft mit der fehlenden Export-DDRAW.DDL:UnlockCB.
Maybe someone can provide a better translation.
My question is, has this to do with the game, DirectX or the Gafic Card?
I allready installed the latest driver for my GC and reinstalled DirectX (from 9.0 back to 8.1a).
That error doesn't occur when I play FS2 or TBP 2.0, only with TBP_open.
I have a Duron 700 MHZ, 384 MB-RAM, a GeForce 4 TI-4200 with 64 MB RAM, Win ME and the german version of FS2.
BTW if someone is confused about the "(I know, you said not to say this...)" that Mr. Fury wrote (with isn't in my post), I changed it because what (or how) I wrote was a little unpolite in my eyes.
There are few strange things going on;
1) When you fire Nial-beams against some ships, the beams disappear "behind" the model. This happens totally random. Nothing biggie, annoying mostly.
2) Again Nial-beams; When shooting the Olympus with these babies, the object bounces rapidly in the opposite direction (If you fire on the aft, it rushes forward etc.)
These are quite small problems (unless you're an HC Olympus-fan
, but I thought there's no harm in mentioning...
Despite the small bugs, nice job everyone. Keep up the good work.
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Sims is a poor substitute for life, so play Freespace instead
Not sure about the second error with teh Olympus...but the first error is a general FS2 problem and not specific to TBP. This has been noticed appearing on all FS2 ships. Its a bug.
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- The Babylon Project Team
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