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- FreeSpace 1/2 Discussion (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=33)
-- Colossus Plan? (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=8465)
quote:
Originally posted by karajorma
With only the knowledge they had at the end of FS1 the Colossus was a good idea.
quote:
Originally posted by karajorma
With only the knowledge they had at the end of FS1 the Colossus was a good idea.
I agree 100% Command didn`t have the faintest clue how to use the Colossus when alpha 1 was around. (Strangely enough without him they managed to crush the NTF in under a month using it)
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
I figured out why the Colossus' pivot point is in the back with the engines!!
It's so the explosion starts there and propagates in one direction across the entire length, instead of starting in the middle and going in two directions. Makes it much more dramatic.
__________________
Palpy uber alles!
-Woolie Wool
Galemp, you should be shoved into the intake of a Boeing 777.
-Mikhael, upon seeing my [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=19105]FS uglies[/url]
[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]
I figured out why the Colossus' pivot point is in the back with the engines!!
It's so the explosion starts there and propagates in one direction across the entire length, instead of starting in the middle and going in two directions. Makes it much more dramatic.
__________________
Do Vasudans have teeth?
-Petrarch
[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]
The Reason why it sucked so much ass was to keep up gameplay. The game wouldn't really be all that fun to be played if the C was used logically (launching 200 fighters at the Sath while they duke it out) that and any normal mans computer would die
I admit though, a lot of really really stupid stuff could have just been avoided all together, like making it a diversion in the last mission. 
__________________
"Luck of da Irish... BIOTCH!!"
The Reason why it sucked so much ass was to keep up gameplay. The game wouldn't really be all that fun to be played if the C was used logically (launching 200 fighters at the Sath while they duke it out) that and any normal mans computer would die
I admit though, a lot of really really stupid stuff could have just been avoided all together, like making it a diversion in the last mission. 
__________________
"Luck of da Irish... BIOTCH!!"
quote:
Perhaps the ship was named by the GTVA for the size and grandeur of the explosion it'd make when it was killed by a Sathanas juggernaut after a few cheap shots.
__________________
One thing about freespace has not just been etched in my memory, but has become a part of my memory, the destruction of the colossus. I can still smell the burning pine wood...
quote:
Perhaps the ship was named by the GTVA for the size and grandeur of the explosion it'd make when it was killed by a Sathanas juggernaut after a few cheap shots.
__________________
One thing about freespace has not just been etched in my memory, but has become a part of my memory, the destruction of the colossus. I can still smell the burning pine wood...
quote:
Originally posted by Knight Templar
The Reason why it sucked so much ass was to keep up gameplay. The game wouldn't really be all that fun to be played if the C was used logically (launching 200 fighters at the Sath while they duke it out) that and any normal mans computer would die![]()
I admit though, a lot of really really stupid stuff could have just been avoided all together, like making it a diversion in the last mission.![]()
quote:
Originally posted by Knight Templar
The Reason why it sucked so much ass was to keep up gameplay. The game wouldn't really be all that fun to be played if the C was used logically (launching 200 fighters at the Sath while they duke it out) that and any normal mans computer would die![]()
I admit though, a lot of really really stupid stuff could have just been avoided all together, like making it a diversion in the last mission.![]()
quote:
Originally posted by Deathstorm
The Colossus' attack on the first Sathanas plays best if you destroy two of it's cannons. The subsequent missions are designed for that outcome.
At least that's what the design diary on the FS2 homepage says.
quote:
Originally posted by Deathstorm
The Colossus' attack on the first Sathanas plays best if you destroy two of it's cannons. The subsequent missions are designed for that outcome.
At least that's what the design diary on the FS2 homepage says.
quote:
Originally posted by Slasher
It doesn't matter how big your fighter bay is, the Colossus' crew soon learned, if you're launch door won't permit five or six plankton particles to go through at once.
quote:
An ingenious weapons officer on board the Colossus was able to route the force of the explosion out through the beam cannons, channeling that moronic destructive energy into the Sathanas while the comm guy claimed the reactors were "giving it all we've got!" The weapons officer later died of radiation poisoning.

__________________
Palpy uber alles!
-Woolie Wool
Galemp, you should be shoved into the intake of a Boeing 777.
-Mikhael, upon seeing my [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=19105]FS uglies[/url]
[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]
quote:
Originally posted by Slasher
It doesn't matter how big your fighter bay is, the Colossus' crew soon learned, if you're launch door won't permit five or six plankton particles to go through at once.
quote:
An ingenious weapons officer on board the Colossus was able to route the force of the explosion out through the beam cannons, channeling that moronic destructive energy into the Sathanas while the comm guy claimed the reactors were "giving it all we've got!" The weapons officer later died of radiation poisoning.

__________________
Do Vasudans have teeth?
-Petrarch
[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]
quote:
Originally posted by Holywhippet
The second part of destroying all the cannons is realising you have to call in support as you are lining up the second cannon. If you don't you won't have enough ammo otherwise.
Has anyone managed to complete the secondary objective by taking out the forward flak turrets?
__________________
In Fine Solum Unum Potest Esse
quote:
Originally posted by Holywhippet
The second part of destroying all the cannons is realising you have to call in support as you are lining up the second cannon. If you don't you won't have enough ammo otherwise.
Has anyone managed to complete the secondary objective by taking out the forward flak turrets?
__________________
In Fine Solum Unum Potest Esse
quote:
From the Storyline section of my FAQ
The Colossus is the most powerful space faring warship ever constructed. Spanning six kilometres from bow to stern the Colossus has taken over twenty years to complete. Twelve Lucifer class destroyers can fit within its massive hull. Its state of the art weaponry includes, forty-five laser turrets, fifteen flack guns, twelve missile batteries and twelve beam cannons. The Colossus wields more firepower than twelve Orion class destroyers combined. Sixty fighter and bomber wings are housed in its vast hanger, and its crew numbers over thirty thousand.
It does say are housed so I guess they were in there. Then again they could have been wiped out while the colossus was busy fighting the NTF. You know how quickly wingmen go through ships (especially when Alpha 1 isn`t there to bail them out).__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
quote:
From the Storyline section of my FAQ
The Colossus is the most powerful space faring warship ever constructed. Spanning six kilometres from bow to stern the Colossus has taken over twenty years to complete. Twelve Lucifer class destroyers can fit within its massive hull. Its state of the art weaponry includes, forty-five laser turrets, fifteen flack guns, twelve missile batteries and twelve beam cannons. The Colossus wields more firepower than twelve Orion class destroyers combined. Sixty fighter and bomber wings are housed in its vast hanger, and its crew numbers over thirty thousand.
It does say are housed so I guess they were in there. Then again they could have been wiped out while the colossus was busy fighting the NTF. You know how quickly wingmen go through ships (especially when Alpha 1 isn`t there to bail them out).__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
SIXTY, okay sixty wings, not 150. 
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