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-- The campaign in release 2 (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=8430)


Posted by tomcat on 03-06-2003 09:16 AM:

quote:
Originally posted by Slasher
Hey, don't shoot the messenger! I didn't decide there wouldn't be any campaign!

Maybe this is something we should discuss in the Internal Forum. *hint hint*



I suspect who did

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Posted by IPAndrews on 03-06-2003 09:54 AM:

quote:
Originally posted by LAM3O
I'd love a Centauri vs Minbari campaign, i rememebr londo saying something to EA command about things going badly when they fought.


In that case you would be hard pressed with the available ships. No Primus or Octurion. Better leave the Narn & Centauri for guest appearances rather than centre a campaign around them.

The Raiders are an obvious choice for a new campaign, with the Minbari having been done, and more Raider and civilian ships in the new release.

Obviously I'm biased though as I want to see my Raider ships used in a campaign

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by IPAndrews on 03-06-2003 09:54 AM:

quote:
Originally posted by LAM3O
I'd love a Centauri vs Minbari campaign, i rememebr londo saying something to EA command about things going badly when they fought.


In that case you would be hard pressed with the available ships. No Primus or Octurion. Better leave the Narn & Centauri for guest appearances rather than centre a campaign around them.

The Raiders are an obvious choice for a new campaign, with the Minbari having been done, and more Raider and civilian ships in the new release.

Obviously I'm biased though as I want to see my Raider ships used in a campaign

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by Slasher on 03-06-2003 05:24 PM:

It's not just the Primus or Octurion, but I don't think we have shuttles/freighters and other support ships for Narn/Centauri either.

The raider campaign idea sounds good. Haven't flown the 109 Zephyr with the new tables yet though, so I couldn't say how difficult such a campaign might be to balance.


Posted by Slasher on 03-06-2003 05:24 PM:

It's not just the Primus or Octurion, but I don't think we have shuttles/freighters and other support ships for Narn/Centauri either.

The raider campaign idea sounds good. Haven't flown the 109 Zephyr with the new tables yet though, so I couldn't say how difficult such a campaign might be to balance.


Posted by Monty Burns on 03-07-2003 01:41 AM:

is there a list anywhere of all the things we hope to see in r2?

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"They fight bravely... They know that they can't harm our ships. But still they try." - Delenn


Posted by IceFire on 03-07-2003 01:44 AM:

The Zephyr is better than before and I specifically made sure that it would be easier to compete against the AI in a campaign. Before it was insanity to even try and fight against an Aurora without complete numerical superiority. So, Raider campaigners, its doable now...more so than before.

In terms of no campaign, we decided against a campaign for now. Skullars massive masterpiece (MM!) will eventually be done and it will be the definitive campaign for this MOD.

We will be presenting you guys with 8+ single missions for R2, plus revamped versions of the R1 demo campaign with minor tweaks for the new table sets and that sort of thing.

So its not like we're skimping on missions. They just aren't in a campaign.

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]


Posted by BabProj Team on 03-07-2003 01:44 AM:

The Zephyr is better than before and I specifically made sure that it would be easier to compete against the AI in a campaign. Before it was insanity to even try and fight against an Aurora without complete numerical superiority. So, Raider campaigners, its doable now...more so than before.

In terms of no campaign, we decided against a campaign for now. Skullars massive masterpiece (MM!) will eventually be done and it will be the definitive campaign for this MOD.

We will be presenting you guys with 8+ single missions for R2, plus revamped versions of the R1 demo campaign with minor tweaks for the new table sets and that sort of thing.

So its not like we're skimping on missions. They just aren't in a campaign.

__________________
- The Babylon Project Team


Posted by Xaphod_x on 03-07-2003 02:44 AM:

quote:
Originally posted by Monty Burns
is there a list anywhere of all the things we hope to see in r2?


http://www.volitionwatch.com/vwbb/showthread.php?s=&threadid=8396

not all those shown or mentioned here are definitely going to appear.. and some things might appear that are not shown.[/vague]

__________________
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Posted by Xaphod_x on 03-07-2003 02:44 AM:

quote:
Originally posted by Monty Burns
is there a list anywhere of all the things we hope to see in r2?


http://www.volitionwatch.com/vwbb/showthread.php?s=&threadid=8396

not all those shown or mentioned here are definitely going to appear.. and some things might appear that are not shown.[/vague]

__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com


Posted by Krytor on 03-07-2003 04:25 AM:

quote:
Originally posted by IPAndrews


In that case you would be hard pressed with the available ships. No Primus or Octurion. Better leave the Narn & Centauri for guest appearances rather than centre a campaign around them.

The Raiders are an obvious choice for a new campaign, with the Minbari having been done, and more Raider and civilian ships in the new release.

Obviously I'm biased though as I want to see my Raider ships used in a campaign



Will these Models be released at a later time? I've always wanted to fly up to one of those HUGE ships from the opening in season 3-4. I know in all likelihood that it will be quite awhile (possible over a year to two years) before the Narn and Centauri ships are added, but you are certainly going to try? You are not abandoning on those ships are you?

__________________
Lord Refa: Why should I do as you say?
Centauri Ambassador Londo Mollari: Because I have asked you; because your sense of duty to our people should override any personal ambition; and because I have poisoned your drink.


Posted by Krytor on 03-07-2003 04:25 AM:

quote:
Originally posted by IPAndrews


In that case you would be hard pressed with the available ships. No Primus or Octurion. Better leave the Narn & Centauri for guest appearances rather than centre a campaign around them.

The Raiders are an obvious choice for a new campaign, with the Minbari having been done, and more Raider and civilian ships in the new release.

Obviously I'm biased though as I want to see my Raider ships used in a campaign



Will these Models be released at a later time? I've always wanted to fly up to one of those HUGE ships from the opening in season 3-4. I know in all likelihood that it will be quite awhile (possible over a year to two years) before the Narn and Centauri ships are added, but you are certainly going to try? You are not abandoning on those ships are you?

__________________
Lord Refa: Why should I do as you say?
Centauri Ambassador Londo Mollari: Because I have asked you; because your sense of duty to our people should override any personal ambition; and because I have poisoned your drink.


Posted by IceFire on 03-07-2003 04:43 AM:

Completing the Narn and Centauri vessels are pretty much next on the priority list.

We actually had a "dummy" Primus model converted into the game (dummy because it has no LODs, textures, or debris, just the LOD0 and some turrets to test balances).

Until the FSOpen EXE gets proper volley fire code in for pulse guns we won't be quite ready to release those vessels anyways.

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]


Posted by BabProj Team on 03-07-2003 04:43 AM:

Completing the Narn and Centauri vessels are pretty much next on the priority list.

We actually had a "dummy" Primus model converted into the game (dummy because it has no LODs, textures, or debris, just the LOD0 and some turrets to test balances).

Until the FSOpen EXE gets proper volley fire code in for pulse guns we won't be quite ready to release those vessels anyways.

__________________
- The Babylon Project Team


Posted by LAM3O on 03-07-2003 07:24 AM:

I know it's being worked on, but it could take a long time for them to add that. I wouldn't hold up those ships for one effect. Taking liberties with authenticity to get bab5 in freespace 2 is what TBP is all about.


Posted by LAM3O on 03-07-2003 07:24 AM:

I know it's being worked on, but it could take a long time for them to add that. I wouldn't hold up those ships for one effect. Taking liberties with authenticity to get bab5 in freespace 2 is what TBP is all about.


Posted by IPAndrews on 03-07-2003 09:49 AM:

I agree. Don't hold ships back because of the salvo fire thingy. It's silly. Salvo fire can be added when it's ready.

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by IPAndrews on 03-07-2003 09:49 AM:

I agree. Don't hold ships back because of the salvo fire thingy. It's silly. Salvo fire can be added when it's ready.

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by Grey Area on 03-07-2003 10:09 AM:

I'd disagree with that

One of the things that makes the Babylon 5 universe feel so different and internally consistant is that each race (OK, each technology) has a different look and feel, equally the tactics and weapons use profiles of the differeing races add depth.

To release vessels that don't operate in the correct way would be...wrong.

There's something about the idea of fighting Narn or Centari forces who fight like EA that strikes an off-note with me.

Better wait and face them properly.

OK, I can't type today!

__________________
"... You too can go to hell - I wouldn't want you to feel left out!" - Londo to Vir


Posted by Grey Area on 03-07-2003 10:09 AM:

I'd disagree with that

One of the things that makes the Babylon 5 universe feel so different and internally consistant is that each race (OK, each technology) has a different look and feel, equally the tactics and weapons use profiles of the differeing races add depth.

To release vessels that don't operate in the correct way would be...wrong.

There's something about the idea of fighting Narn or Centari forces who fight like EA that strikes an off-note with me.

Better wait and face them properly.

OK, I can't type today!

__________________
"... You too can go to hell - I wouldn't want you to feel left out!" - Londo to Vir


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