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Those look beautiful! Especially Lysander on nebula, it looks realy good. Way to go Bobboau 
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quote:
Originally posted by Bobboau
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I officially consider my screenshots 0wn3d by Bob's examples.
Wow.... erm... *goes to look for jaw*
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I demand unfettered access to glow tags in my siggy... and a free beer.
I think I fixed the little bliping of the warp map, and yes the knossos warpout thing was my doing, I'll put it back if it anoys anyone too much, I did it for TBP.
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Just wondering...why's the Ravana in widescreen format?
I can very easily see that in a cutscene... In fact, that looks exactly like it came from a cutscene. When was this added? How did I miss it!? 
Edit: Also, is it just me or is the warpout portal about half as large as it should be at the moment?
Why's it wide? Cuz he died.. that or it is out of one of the cutscenes
wierd, maybe I should try the maps again. They didn't look noticibly different, although I only had a chance to play with them on the last level of the main campaign.
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quote:
Originally posted by Bobboau
I think I fixed the little bliping of the warp map, and yes the knossos warpout thing was my doing, I'll put it back if it anoys anyone too much, I did it for TBP.
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I got a better idea. There's a check box in the Ship Editor dialog that says "Special Warp". If that box is checked, have the ship use the Knossos warp ani regardless of whether it's coming from a Knossos or not. If the box isn't checked, the regular animation is used. This would satisfy everyone, I think, while still maintaining backwards compatibility.
WMCoolmon: The warp effect should be back to its regular size if you use the warp model. If you use the warp animation, I don't know. Bobboau?
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quote:
Originally posted by Knight Templar
Why's it wide? Cuz he died..![]()

You might have an outdated warp.pof file. Try this one and see if it works better.
http://fs2source.warpcore.org/releases/warp.zip
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I think that may be the out dated one, the right one should be 40X40X7, that should be the right size
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Bobboau, bringing you products that work ......... In theory
Yep, this one is 40/40/7. It's the one from January 3, and it seems to work fine.
Did you commit your fixes for the warp stuff yet? I updated and didn't see any difference.
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quote:
Originally posted by WMCoolmon
How would I know what it looks like when you die?![]()

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well I did commit after I reworked the glow mapping, (I think it was causeing some random bitmaps to have invalid glow maps and thus would be rendered wrong (as I was seeing in the warp ani) or crash) I thought this thing is what you were talking about, ok so... I guess it isn't what you were talking about,
so what was it, is it the actual animation or is there something in the model it's self
(look at the warp out ani in aniview to make sure you're not talking about the animation restarting when it loops)
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Bobboau, bringing you products that work ......... In theory
quote:
Originally posted by Bobboau
well I did commit after I reworked the glow mapping, (I think it was causeing some random bitmaps to have invalid glow maps and thus would be rendered wrong (as I was seeing in the warp ani) or crash) I thought this thing is what you were talking about, ok so... I guess it isn't what you were talking about,
so what was it, is it the actual animation or is there something in the model it's self
(look at the warp out ani in aniview to make sure you're not talking about the animation restarting when it loops)

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[url=http://www.maelstrom.web1000.com]Maelstrom:"Fight For the Future"[/url]
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Operation: Iron Cougar
If one good man does not stand in the face of injustice, the first link is forged in a chain that binds us all.
I demand unfettered access to glow tags in my siggy... and a free beer.
Yeah, that was happening for a while - rather strange.
But Bobboau - I updated, and neither the warp "blip" nor the Knossos animation was fixed. I didn't see a commit log in my email, either - so I can only assume you never committed in the first place. Update your files, then try committing again. 
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Still play FS1? Check out my upcoming campaign, [url=http://www.geocities.com/ipw47/campaign.html]Fortunes of War[/url].
Play FS2 instead? Check out my finished minicampaign, [url=http://www.geocities.com/ipw47/dem.html]Deus Ex Machina[/url]. :D
Turns out the problem was my warp.pof was 20/20/4 as opposed to 40/40/7. Thanks. 
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