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Posted by Ashark on 12-17-2002 10:57 AM:

yummmmmmmmmmmmmmmmmmmmy

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Posted by FSF Ashrak on 12-17-2002 10:57 AM:

yummmmmmmmmmmmmmmmmmmmy

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Posted by Aggamemnon on 12-17-2002 12:46 PM:

Hmm.. interesting..

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Posted by ltnarol on 12-17-2002 02:12 PM:

any chance i could get you to work up a .pof->.x converter?

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Posted by Radivoj on 12-17-2002 02:20 PM:

quote:
Originally posted by ltnarol
any chance i could get you to work up a .pof->.x converter?


You can use unwrap3d http://www.unwrap3d.com


Posted by Radivoj on 12-17-2002 02:20 PM:

quote:
Originally posted by ltnarol
any chance i could get you to work up a .pof->.x converter?


You can use unwrap3d http://www.unwrap3d.com


Posted by Edwin on 12-17-2002 11:23 PM:

do you have a ship model-maker? how about a mission maker? and where are the sounds?

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"If you go to Z'ha'dum you will die"
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(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.


Posted by Radivoj on 12-17-2002 11:48 PM:

quote:
Originally posted by Edwin
do you have a ship model-maker? how about a mission maker? and where are the sounds?


Make model in any program and export to direcx .x format.
I have mission editor. Sounds will be soon


Posted by Radivoj on 12-17-2002 11:48 PM:

quote:
Originally posted by Edwin
do you have a ship model-maker? how about a mission maker? and where are the sounds?


Make model in any program and export to direcx .x format.
I have mission editor. Sounds will be soon


Posted by Sigma957 on 12-18-2002 02:13 AM:

Looks most impressive so far

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Posted by FlakBait on 12-19-2002 03:42 PM:

What kind of physics are you using?

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Posted by Radivoj on 12-19-2002 07:23 PM:

quote:
Originally posted by FlakBait
What kind of physics are you using?


Have you tryed demo?
Its quite real physic


Posted by Radivoj on 12-19-2002 07:23 PM:

quote:
Originally posted by FlakBait
What kind of physics are you using?


Have you tryed demo?
Its quite real physic


Posted by Edwin on 12-19-2002 07:59 PM:

I played it. very good except for a few small problems, the AI likes to flip around alot, keys could be better, weaps are underpowered.


For keys i prefer keypad 8,4,6, and 2 for steering, 7 and 9 for roll, 1 and 3 for slide, and + and Enter for vetical. Also for shoot, ctrl primary, space secondary.


Other than that ,graphics and sound, its great.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.


Posted by Edwin on 12-19-2002 07:59 PM:

I played it. very good except for a few small problems, the AI likes to flip around alot, keys could be better, weaps are underpowered.


For keys i prefer keypad 8,4,6, and 2 for steering, 7 and 9 for roll, 1 and 3 for slide, and + and Enter for vetical. Also for shoot, ctrl primary, space secondary.


Other than that ,graphics and sound, its great.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.


Posted by Radivoj on 12-19-2002 11:16 PM:

quote:
Originally posted by Edwin
I played it. very good except for a few small problems, the AI likes to flip around alot, keys could be better, weaps are underpowered.
For keys i prefer keypad 8,4,6, and 2 for steering, 7 and 9 for roll, 1 and 3 for slide, and + and Enter for vetical. Also for shoot, ctrl primary, space secondary.
Other than that ,graphics and sound, its great.



Well for keys be little patient, you'll be able to remap keys in some future versions, ai is very basic now, weapons are to be tuned, its irelevant now. What sound


Posted by Radivoj on 12-19-2002 11:16 PM:

quote:
Originally posted by Edwin
I played it. very good except for a few small problems, the AI likes to flip around alot, keys could be better, weaps are underpowered.
For keys i prefer keypad 8,4,6, and 2 for steering, 7 and 9 for roll, 1 and 3 for slide, and + and Enter for vetical. Also for shoot, ctrl primary, space secondary.
Other than that ,graphics and sound, its great.



Well for keys be little patient, you'll be able to remap keys in some future versions, ai is very basic now, weapons are to be tuned, its irelevant now. What sound


Posted by Edwin on 12-20-2002 12:31 AM:

quote:
Originally posted by Radivoj
What sound


exctly what i mean.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.


Posted by Edwin on 12-20-2002 12:31 AM:

quote:
Originally posted by Radivoj
What sound


exctly what i mean.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.


Posted by JamieK on 12-20-2002 06:24 AM:

i had a go of it, even though it is very young in programming, it is cool and i hoped someone would do a Research, Production and Deplomacy game in the Freespace 2 Universe.


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