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I'll like to see support ships that carry a fix amount of ammo so they can run out while re-arming you.
Animated backgrounds would be quite nice for some situations like comet tails.
__________________
'The past tempts us, the present confuses us, and the future frightens us ...and our lives slip away, moment by moment, lost in that vast, terrible in-between.' - Emperor Turhan
'Whether or not what you do has the effect you want, it will have three at least you never expected, and one of those usually unpleasant.' - Law of Unintended Consequences
Why not visit the [url=http://www.sectorgame.com/timeofchange/]Time of Change[/url] website?
Or perhaps my own website - [url=http://www.geocities.com/ackleyfarran/]Telencephalon[/url]
I'll like to see support ships that carry a fix amount of ammo so they can run out while re-arming you.
Animated backgrounds would be quite nice for some situations like comet tails.
__________________
'The past tempts us, the present confuses us, and the future frightens us ...and our lives slip away, moment by moment, lost in that vast, terrible in-between.' - Emperor Turhan
'Whether or not what you do has the effect you want, it will have three at least you never expected, and one of those usually unpleasant.' - Law of Unintended Consequences
Why not visit the [url=http://www.sectorgame.com/timeofchange/]Time of Change[/url] website?
Or perhaps my own website - [url=http://www.geocities.com/ackleyfarran/]Telencephalon[/url]
quote:
Originally posted by BananaOfTheNight
I think that he means the yellow jump point colouring for a ship entering hyperspace and the blue jump point colour for a ship leaving hyperspace in Babylon 5, ~[)ragon~. Understandable, as Sigma957 is a part of TBP and I bet that they would just love to see that authentic B5 experience!

__________________
Freedom suppressed and again regained bites with keener fangs than freedom never endangered." -Cicero
"Comple others: do not be compelled by them." -Sun-tzu
"Black holes are where God divided by zero." -Steven Wright
"Never interrupt your enemy when he is making a mistake." -Napoleon
Leagacy at the [VBB] - October 2001 - April 2002 - 555 posts
[url=http://www.3dap.com/hlp/hosted/the158th]The 158th[/url]
quote:
Originally posted by BananaOfTheNight
I think that he means the yellow jump point colouring for a ship entering hyperspace and the blue jump point colour for a ship leaving hyperspace in Babylon 5, ~[)ragon~. Understandable, as Sigma957 is a part of TBP and I bet that they would just love to see that authentic B5 experience!

__________________
Freedom suppressed and again regained bites with keener fangs than freedom never endangered." -Cicero
"Comple others: do not be compelled by them." -Sun-tzu
"Black holes are where God divided by zero." -Steven Wright
"Never interrupt your enemy when he is making a mistake." -Napoleon
Leagacy at the [VBB] - October 2001 - April 2002 - 555 posts
[url=http://www.3dap.com/hlp/hosted/the158th]The 158th[/url]
quote:
Originally posted by ns33
If you pay attention the next time, in the mission where the Colossus's beams get disable and the Iceni jumps through the Knossos, the warp color is an eerie green.![]()
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
quote:
Originally posted by ns33
If you pay attention the next time, in the mission where the Colossus's beams get disable and the Iceni jumps through the Knossos, the warp color is an eerie green.![]()
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
For special warp you must be close to a Knossos, not just have one in mission. But I'm not sure exactly what the distance is. At least this is how I think it works. Don't take it as gospel.
__________________
]-[ades
Leader of the Terran - Vasudan War project.
For special warp you must be close to a Knossos, not just have one in mission. But I'm not sure exactly what the distance is. At least this is how I think it works. Don't take it as gospel.
__________________
]-[ades
Leader of the Terran - Vasudan War project.
What I would like to see are animated weapon effects. Imagine seeing bolts of light glowing off a laser burst just before it slams into your helpless target.
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In Fine Solum Unum Potest Esse
That would be cool, yes...
but is it also possible?
__________________
*is lost, but then...*
*Oh well...*
*...I think*
**the above: Someone in a nutshell...see? He's IN a nutshell...**
That would be cool, yes...
but is it also possible?
__________________
*is lost, but then...*
*Oh well...*
*...I think*
**the above: Someone in a nutshell...see? He's IN a nutshell...**
quote:
Originally posted by Hades
For special warp you must be close to a Knossos, not just have one in mission. But I'm not sure exactly what the distance is. At least this is how I think it works. Don't take it as gospel.
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:
Originally posted by Hades
For special warp you must be close to a Knossos, not just have one in mission. But I'm not sure exactly what the distance is. At least this is how I think it works. Don't take it as gospel.
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
i just long for better damage effects...like that odd harbinger blowing off a piece of that lilith, or a beam breaking a ship in half...I'll probably have to wait for the next lucasarts X-wing game for that though, since that would require a complete rebuild or replacement of the game engine...The Geo-Mod engine could apply here, but you would have to add hella physics modeling to it, add in tons of new effects and lighting, and then somehow get the beam weapons to work...yeah, its near impossible to do without a really good team...
i just long for better damage effects...like that odd harbinger blowing off a piece of that lilith, or a beam breaking a ship in half...I'll probably have to wait for the next lucasarts X-wing game for that though, since that would require a complete rebuild or replacement of the game engine...The Geo-Mod engine could apply here, but you would have to add hella physics modeling to it, add in tons of new effects and lighting, and then somehow get the beam weapons to work...yeah, its near impossible to do without a really good team...
Are they making another X-Wing game? I heard disappointing reports and reviews that Alliance would be the last. 
Thank God. I hate TG's games...
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Do Vasudans have teeth?
-Petrarch
[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]
Thank God. I hate TG's games...
__________________
Palpy uber alles!
-Woolie Wool
Galemp, you should be shoved into the intake of a Boeing 777.
-Mikhael, upon seeing my [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=19105]FS uglies[/url]
[url=http://www.3dap.com/hlp/hosted/fsport/]Revisit the Great War at the Freespace Port![/url]
Um, reviews dont matter to lucasarts, they are lucasarts....as long as there is a star wars...there will be lucasarts, and as long as there is lucasarts, there is going to be an X-wing game, although I would like to see them build a game that was more like FS2...after all, it looked completely superior, and came out only a few months after...
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