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Posted by RandomTiger on 10-26-2002 01:04 PM:

quote:
Originally posted by Hades
Why did you take it out? That was my favorite part of the special pause.


Sorry Hades, I had to, it was a actually a bug. The ships were being rendered with combination of well over the maximum number of suns. It was causing a crash in debug exes.

However it did look good. I might have a go at making sun lighting more intense so we can have the same look ingame.
ANything I do will of course be optional.

__________________
Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].

New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.

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Posted by RandomTiger on 10-26-2002 01:07 PM:

quote:
Originally posted by Hades



Small point with this pic. I realise this is an engine flaw but the nebula is being rendered infront of the planet. You might want to avoid making levels like this since nebulas should really be further away than any planet you can see.

__________________
Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].

New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.

[url=http://www.babymilkaction.org/pages/boycott.html]Boycott Nestlé products[/url]


Posted by RandomTiger on 10-26-2002 01:07 PM:

quote:
Originally posted by Hades



Small point with this pic. I realise this is an engine flaw but the nebula is being rendered infront of the planet. You might want to avoid making levels like this since nebulas should really be further away than any planet you can see.

__________________
Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].

New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.

[url=http://www.babymilkaction.org/pages/boycott.html]Boycott Nestlé products[/url]


Posted by Mr. Fury on 10-26-2002 01:17 PM:

[URL=http://koti.mbnet.fi/~fury/misc/tbpscreen01.jpg]Screenshot 1[/URL]
[URL=http://koti.mbnet.fi/~fury/misc/tbpscreen02.jpg]Screenshot 2[/URL]

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Posted by Mr. Fury on 10-26-2002 01:17 PM:

[URL=http://koti.mbnet.fi/~fury/misc/tbpscreen01.jpg]Screenshot 1[/URL]
[URL=http://koti.mbnet.fi/~fury/misc/tbpscreen02.jpg]Screenshot 2[/URL]

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Posted by RandomTiger on 10-26-2002 01:24 PM:

You can also turn off the HUD, you will have to go into Misc keys to set it up though.

__________________
Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].

New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.

[url=http://www.babymilkaction.org/pages/boycott.html]Boycott Nestlé products[/url]


Posted by Prophet on 10-26-2002 05:10 PM:

quote:
Originally posted by RandomTiger
I realise this is an engine flaw but the nebula is being rendered infront of the planet. You might want to avoid making levels like this since nebulas should really be further away than any planet you can see.

No no no... When making backgrounds just be sure to add the planets last (so they are at the bottom of the list). Then they will be on 'top' of the nebula and the nebule is 'under' the planet, hence looking damn good.
Just look one of the screenshots Mr. Fury posted above.


Posted by Prophet on 10-26-2002 05:10 PM:

quote:
Originally posted by RandomTiger
I realise this is an engine flaw but the nebula is being rendered infront of the planet. You might want to avoid making levels like this since nebulas should really be further away than any planet you can see.

No no no... When making backgrounds just be sure to add the planets last (so they are at the bottom of the list). Then they will be on 'top' of the nebula and the nebule is 'under' the planet, hence looking damn good.
Just look one of the screenshots Mr. Fury posted above.


Posted by Echelon IV on 10-28-2002 03:58 PM:

Well, a nice feature but it slows down my FS2 and the beams are looking strange (looks a bit like the beams in homeworld).

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Echelon IV


Posted by Bobboau on 10-28-2002 06:59 PM:

they shouldn't, unless you've got a build from beofre I implemented the proper beam tileing code

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Posted by Bobboau on 10-28-2002 06:59 PM:

they shouldn't, unless you've got a build from beofre I implemented the proper beam tileing code

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Bobboau, bringing you products that work ......... In theory


Posted by RandomTiger on 10-28-2002 08:53 PM:

quote:
Originally posted by Echelon IV
Well, a nice feature but it slows down my FS2 and the beams are looking strange (looks a bit like the beams in homeworld).


I believe I compiled it after Bob beam weapon checkin though Im not totally sure. It should have no effect on gameplay speed unless you activate it!

__________________
Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].

New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.

[url=http://www.babymilkaction.org/pages/boycott.html]Boycott Nestlé products[/url]


Posted by RandomTiger on 10-28-2002 08:53 PM:

quote:
Originally posted by Echelon IV
Well, a nice feature but it slows down my FS2 and the beams are looking strange (looks a bit like the beams in homeworld).


I believe I compiled it after Bob beam weapon checkin though Im not totally sure. It should have no effect on gameplay speed unless you activate it!

__________________
Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].

New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.

[url=http://www.babymilkaction.org/pages/boycott.html]Boycott Nestlé products[/url]


Posted by Hades on 10-29-2002 12:16 AM:

Well, I guess the red thing is a cloud or something, and the other thing could be a nebula. Where's the VWBB :wtf: smiley?

The Fenris thingy is the GTFg Atropis, and the station is the GTI Achilles, both from TVWP.

More on topic, RT, that is a really nice .exe. I am using it all the time to view some of the new ships in TVWP.

__________________
]-[ades

Leader of the Terran - Vasudan War project.


Posted by Hades on 10-29-2002 12:16 AM:

Well, I guess the red thing is a cloud or something, and the other thing could be a nebula. Where's the VWBB :wtf: smiley?

The Fenris thingy is the GTFg Atropis, and the station is the GTI Achilles, both from TVWP.

More on topic, RT, that is a really nice .exe. I am using it all the time to view some of the new ships in TVWP.

__________________
]-[ades

Leader of the Terran - Vasudan War project.


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