![]() |
Pages (3): « 1 [2] 3 » Show all 46 posts from this thread on one page |
VWBB (https://volitionwatch.game-warden.com/vwbb/index.php)
- FreeSpace 1/2 Discussion (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=33)
-- ULTRA Hi-res maps avaliable! (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=7290)
Hi-res maps look superb,makes a big difference.....
__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
Yes i did add the registry hack.....but it would have been sodding easier if there was a program to run to do it.
well, it says that the info should be there, but it isn't so i had to add it in there.
It makes it look all better and all, but the Stars Disappear when i stop moving.
When i use my 3DFX Card, the stars are always there.
I am going to have to setup a new computer for 3DFX Based Games.
FreeSpace
FreeSpace 2
Unreal Tournament
Yes i did add the registry hack.....but it would have been sodding easier if there was a program to run to do it.
well, it says that the info should be there, but it isn't so i had to add it in there.
It makes it look all better and all, but the Stars Disappear when i stop moving.
When i use my 3DFX Card, the stars are always there.
I am going to have to setup a new computer for 3DFX Based Games.
FreeSpace
FreeSpace 2
Unreal Tournament
I want to know how the 3DFX cards benefit from high-res textures. They can only do 256x256 textures.
The cards like the RivaTNT and upwards can deal with it better for sure.
__________________
- The Babylon Project Team
I want to know how the 3DFX cards benefit from high-res textures. They can only do 256x256 textures.
The cards like the RivaTNT and upwards can deal with it better for sure.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
i have noticed on FreeSpace 1 that 3DFX Glide looks better then Direct3D.
FreeSpace 2, D3D and Glide look the same.
Believe it or not, but my old Voodoo 5 playing Freespace 2 on 3DFX Glide @ 1024x768 is smoother then my ATI Radeon 9000Pro 128MB running at 1024x768x32
Explain that
i have noticed on FreeSpace 1 that 3DFX Glide looks better then Direct3D.
FreeSpace 2, D3D and Glide look the same.
Believe it or not, but my old Voodoo 5 playing Freespace 2 on 3DFX Glide @ 1024x768 is smoother then my ATI Radeon 9000Pro 128MB running at 1024x768x32
Explain that
Simple....FreeSpace 2 uses DirectX5...and FreeSpace uses DirectX4 (or 3 was it?). Thus Glide had much better performance than Direct3D at the time...
With registry hacks and the latest hardware, FS1 can be made to look better than Glide cards ever could (they had limited max texture sizes VS the RivaTNT and better).
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Simple....FreeSpace 2 uses DirectX5...and FreeSpace uses DirectX4 (or 3 was it?). Thus Glide had much better performance than Direct3D at the time...
With registry hacks and the latest hardware, FS1 can be made to look better than Glide cards ever could (they had limited max texture sizes VS the RivaTNT and better).
__________________
- The Babylon Project Team
i just don't know how to get the freaking reg hacks to work....
Perhaps a vet-reg-hacker should make a file so that you can just run the program to add the info.
i just don't know how to get the freaking reg hacks to work....
Perhaps a vet-reg-hacker should make a file so that you can just run the program to add the info.
Making registry keys that add data to your registry is pretty duh-easy, it's like a text file.
I'm familiar with the theory, but I wouldn't want to release one without making sure it was triple-checked by someone better than me 
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
Making registry keys that add data to your registry is pretty duh-easy, it's like a text file.
I'm familiar with the theory, but I wouldn't want to release one without making sure it was triple-checked by someone better than me 
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
Setehk put up a great guide on how to do the hacks on HLP once. You can find it [URL=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=482&highlight=registry+hacks]here[/URL]
The hacks shown here are for FS1 but work equally well with FS2.
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Setehk put up a great guide on how to do the hacks on HLP once. You can find it [URL=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=482&highlight=registry+hacks]here[/URL]
The hacks shown here are for FS1 but work equally well with FS2.
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
so can anyone smack sumting up for the ones that dare not go messing with registry
i did the stuff
but donno how to make an exe thingie 
__________________
[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
so can anyone smack sumting up for the ones that dare not go messing with registry
i did the stuff
but donno how to make an exe thingie 
__________________
A man with no sig and chek my homepage for mission pack :)
CAN U SAY COOL

__________________
[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
CAN U SAY COOL

__________________
A man with no sig and chek my homepage for mission pack :)
quote:
Originally posted by karajorma
The hacks shown here are for FS1 but work equally well with FS2.
__________________
"Don't stop, baby, dreamin'"
"Don't stop, baby, lovin'"
"Don't stop, babe, believin'"
Wasurenaide...
"Don't stop, baby, dreamin'"
"Don't stop, baby, lovin'"
"Don't stop, babe, believin'"
...Watashi ga iru koto o.
Itsudatte soba ni iru yo.
| All times are EST. The time now is 12:20 AM. | Pages (3): « 1 [2] 3 » Show all 46 posts from this thread on one page |
Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.