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I don't agree with everything you said, but you do have some interesting ideas.
The Hecate was never the badarse ship that it should have been.
And don't get me started on the Colossus...
Yes I *know* about the limitations of the FS2 engine (if only it werent 3 years old).
The Deimos did NOT lose their flak cannons so they can still take down bombs (just not bombers). Im assuming you can make Aeolus class ships relatively quickly (they're small) and the thought I'm going with is that the GTVA already has sensor screens set up in its systems to provide alert in case Shivans happen to pop up (Which I cant believe they didnt do after the Great War). And for the blockade bit, I believe a modified Hecate could take care of that with help from the Mjolnir RBCs (unless you missed to load of AAA beams). And as for a wimpy fighter escort (assuming the Eurynome hasnt been taken down by a capship that jumped in close) thats 250 WINGS! 1000 fighters/bombers, more than enough to handle a good sized threat (like a Ravana or Sathanas).
And I'd like to let you know the Colossus had problems from the beginning, it all started when someone dropped their wrench into the firing control systems...
__________________
"This is the Colossus now on your momma."
"I'm sorry if I can't answereach of your questions Bill-"
"The names Mallor-"
"Whatever."
Yes I *know* about the limitations of the FS2 engine (if only it werent 3 years old).
The Deimos did NOT lose their flak cannons so they can still take down bombs (just not bombers). Im assuming you can make Aeolus class ships relatively quickly (they're small) and the thought I'm going with is that the GTVA already has sensor screens set up in its systems to provide alert in case Shivans happen to pop up (Which I cant believe they didnt do after the Great War). And for the blockade bit, I believe a modified Hecate could take care of that with help from the Mjolnir RBCs (unless you missed to load of AAA beams). And as for a wimpy fighter escort (assuming the Eurynome hasnt been taken down by a capship that jumped in close) thats 250 WINGS! 1000 fighters/bombers, more than enough to handle a good sized threat (like a Ravana or Sathanas).
And I'd like to let you know the Colossus had problems from the beginning, it all started when someone dropped their wrench into the firing control systems...
__________________
"This is the Colossus now on your momma."
"I'm sorry if I can't answereach of your questions Bill-"
"The names Mallor-"
"Whatever."
The aeolus might be small but it's also very expensive. That's why they stopped making them. As for your carrier having 250 wings isn`t that a mistake based on your believing that the hecate had 150? 250 wings is an enormous number.
I seriously doubt the GTVA could build such a monster. Even if they could one well placed meson bomb and it's a pile of scrap metal.
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
The aeolus might be small but it's also very expensive. That's why they stopped making them. As for your carrier having 250 wings isn`t that a mistake based on your believing that the hecate had 150? 250 wings is an enormous number.
I seriously doubt the GTVA could build such a monster. Even if they could one well placed meson bomb and it's a pile of scrap metal.
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Give me 100 wings of Perseus and 50 wings Bongarades and one neat Hecade which could carry them and I'll take over the world! 
While we are at it I take Shivans out just add-on in the deal
150 wing of GTVA best fighters and huge size Hecate... That would be bigger than Colossus or Shatanas
< Deimos = 0 fighter
Orion = around 100 fighter
Hecade = 150 fighter
Colossus = 60 wing
Or something like that...
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
Give me 100 wings of Perseus and 50 wings Bongarades and one neat Hecade which could carry them and I'll take over the world! 
While we are at it I take Shivans out just add-on in the deal
150 wing of GTVA best fighters and huge size Hecate... That would be bigger than Colossus or Shatanas
< Deimos = 0 fighter
Orion = around 100 fighter
Hecade = 150 fighter
Colossus = 60 wing
Or something like that...
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
Even the largest estimate for the sathanas had it carrying around 480 fighters. This ship would carry double that!
How quickly would it be able to launch thes fighters? Remember that a huge fighter complement is useless if the ship can`t launch them. The colossus had 60 wings but couldn`t launch them quickly enough to make a difference.
6 Hecates could probably launch their fighters faster than this one super-carrier could. Plus the hecates couldn`t be disabled as quickly and easily as a single ship.
Finally and most damaging for this ship, it took 20 years to build the colossus. How long would it take to build this monster given that it must be bigger than both the colossus and sathanas to carry that many fighters?
You couldn`t squeeze that many ships onto a destroyer sized vessel and still have space for the engines that could take it up to the top speed of 45m/s you`ve said you`d give this ship. This ship must be at least the size of the colossus and very probably bigger. By the time it's finished the rest of the ships guarding it would be obsolete anyway.
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
Even the largest estimate for the sathanas had it carrying around 480 fighters. This ship would carry double that!
How quickly would it be able to launch thes fighters? Remember that a huge fighter complement is useless if the ship can`t launch them. The colossus had 60 wings but couldn`t launch them quickly enough to make a difference.
6 Hecates could probably launch their fighters faster than this one super-carrier could. Plus the hecates couldn`t be disabled as quickly and easily as a single ship.
Finally and most damaging for this ship, it took 20 years to build the colossus. How long would it take to build this monster given that it must be bigger than both the colossus and sathanas to carry that many fighters?
You couldn`t squeeze that many ships onto a destroyer sized vessel and still have space for the engines that could take it up to the top speed of 45m/s you`ve said you`d give this ship. This ship must be at least the size of the colossus and very probably bigger. By the time it's finished the rest of the ships guarding it would be obsolete anyway.
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
There are NO anti capship weapons on it and thus the reactor is MUCH smaller, it has little armor making it lighter, and most important the smaller reactors I mentioned in my first post (because of the knowledge they gain from the Capella incident) allows much more room to carry fighters. It is slightly longer and about 250 m wider than an Orion (kinda looks like the GTDn Bastion model) It has a large launch bay and runway strip. If you notice the fighters in the Colossus do not take up that much room. The wings should be able to launch at a rate of about 15 per minute, 17 minutes to get all 250 wings off the ship, and 60 fighters or bombers a minute. This is NOT built to engage other capital ships so it can maintain a reasonable size while carrying a large amount of fighters (and no I did not base this off the mistaken wing/fighter numbers of the Hecate, and its Boanerges I believe). And as for holding the crew (roughly 11,000) I'm thinking submarine style barracks! WOOOHOOO!
Oh and as for the meson bomb taking one out, why the hell would they blow up their own ship?
__________________
"This is the Colossus now on your momma."
"I'm sorry if I can't answereach of your questions Bill-"
"The names Mallor-"
"Whatever."
There are NO anti capship weapons on it and thus the reactor is MUCH smaller, it has little armor making it lighter, and most important the smaller reactors I mentioned in my first post (because of the knowledge they gain from the Capella incident) allows much more room to carry fighters. It is slightly longer and about 250 m wider than an Orion (kinda looks like the GTDn Bastion model) It has a large launch bay and runway strip. If you notice the fighters in the Colossus do not take up that much room. The wings should be able to launch at a rate of about 15 per minute, 17 minutes to get all 250 wings off the ship, and 60 fighters or bombers a minute. This is NOT built to engage other capital ships so it can maintain a reasonable size while carrying a large amount of fighters (and no I did not base this off the mistaken wing/fighter numbers of the Hecate, and its Boanerges I believe). And as for holding the crew (roughly 11,000) I'm thinking submarine style barracks! WOOOHOOO!
Oh and as for the meson bomb taking one out, why the hell would they blow up their own ship?
__________________
"This is the Colossus now on your momma."
"I'm sorry if I can't answereach of your questions Bill-"
"The names Mallor-"
"Whatever."
Personally, I disagree with this. The way the ships are set up in FS2 is an excellent mix of roles, allowing any ship to act defensively and offensively. Cruisers without cap beams would have difficulty blowing up freighters, let alone anything with armor. 'Vettes with a reduced defensive outfit will become easier targets for fightercraft.
If you look at modern military ships, they strike a balance between offense (cruise missiles) and defense (SAMs).
__________________
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
Personally, I disagree with this. The way the ships are set up in FS2 is an excellent mix of roles, allowing any ship to act defensively and offensively. Cruisers without cap beams would have difficulty blowing up freighters, let alone anything with armor. 'Vettes with a reduced defensive outfit will become easier targets for fightercraft.
If you look at modern military ships, they strike a balance between offense (cruise missiles) and defense (SAMs).
__________________
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
quote:
Originally posted by Stalker
Oh and as for the meson bomb taking one out, why the hell would they blow up their own ship?
quote:
There are NO anti capship weapons on it and thus the reactor is MUCH smaller, it has little armor making it lighter, and most important the smaller reactors I mentioned in my first post (because of the knowledge they gain from the Capella incident) allows much more room to carry fighters. It is slightly longer and about 250 m wider than an Orion (kinda looks like the GTDn Bastion model) It has a large launch bay and runway strip. If you notice the fighters in the Colossus do not take up that much room. The wings should be able to launch at a rate of about 15 per minute, 17 minutes to get all 250 wings off the ship, and 60 fighters or bombers a minute. This is NOT built to engage other capital ships so it can maintain a reasonable size while carrying a large amount of fighters (and no I did not base this off the mistaken wing/fighter numbers of the Hecate, and its Boanerges I believe). And as for holding the crew (roughly 11,000) I'm thinking submarine style barracks! WOOOHOOO!
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
quote:
Originally posted by Stalker
Oh and as for the meson bomb taking one out, why the hell would they blow up their own ship?
quote:
There are NO anti capship weapons on it and thus the reactor is MUCH smaller, it has little armor making it lighter, and most important the smaller reactors I mentioned in my first post (because of the knowledge they gain from the Capella incident) allows much more room to carry fighters. It is slightly longer and about 250 m wider than an Orion (kinda looks like the GTDn Bastion model) It has a large launch bay and runway strip. If you notice the fighters in the Colossus do not take up that much room. The wings should be able to launch at a rate of about 15 per minute, 17 minutes to get all 250 wings off the ship, and 60 fighters or bombers a minute. This is NOT built to engage other capital ships so it can maintain a reasonable size while carrying a large amount of fighters (and no I did not base this off the mistaken wing/fighter numbers of the Hecate, and its Boanerges I believe). And as for holding the crew (roughly 11,000) I'm thinking submarine style barracks! WOOOHOOO!
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
quote:
a well balanced fleet
__________________
What can I say? Life is fun.
quote:
a well balanced fleet
__________________
What can I say? Life is fun.
quote:
Originally posted by Shrike
Personally, I disagree with this. The way the ships are set up in FS2 is an excellent mix of roles, allowing any ship to act defensively and offensively. Cruisers without cap beams would have difficulty blowing up freighters, let alone anything with armor. 'Vettes with a reduced defensive outfit will become easier targets for fightercraft.
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
quote:
Originally posted by Shrike
Personally, I disagree with this. The way the ships are set up in FS2 is an excellent mix of roles, allowing any ship to act defensively and offensively. Cruisers without cap beams would have difficulty blowing up freighters, let alone anything with armor. 'Vettes with a reduced defensive outfit will become easier targets for fightercraft.
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
Excuse me while I put on my asbestos suit.
:AHEM:
The carrier does have AAA beams, read over its description again.
The whole *takes forever for fighters to get anywhere* did you forget they have subspace capability, you launch from the Aquitaine in the nebula on normal power and return to it by using subspace... interesting.
And it wasnt against other ships against the meson BOMB, which last I checked there arent that many of to steal.
And as for what universe I'm in, I'm in one I've only played through a half dozen times (and trust me I know thats not many) and where I'm at is fifteen years or so after the Capella incident.
And how about I cut the fighter compliment of the carrier in half and make it so it can survive a broadside from an Orion with 15% hull strength. Happy?
Dissent is no longer a problem (pirates are) and these battlegroups enable the tracking and destruction of rogues.
Now if you'll excuse me Im going to go defend some transports and watch the Colossus go down.
__________________
"This is the Colossus now on your momma."
"I'm sorry if I can't answereach of your questions Bill-"
"The names Mallor-"
"Whatever."
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