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- Red Faction 1/2 MODs Discussion (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=39)
-- Anymore news on a PC version of RF2 yet? (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=6237)
ugh, Todd's Pink. Worst color scheme EVER. 
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[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
but it's good for you. build character.
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quote:
Originally posted by Jason B
what? you would actually buy, let alone play, another Volition product after the hell that was RF? wow.
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Dogma kills.
quote:
Originally posted by IceFire
Its likely that will be the way it is.
1) Its easier to develop for one platform rather than two.
2) PS2 games sell more units because of less saturation of these types of games in the console market. RF PC didn't sell that well because theres plenty of other FPS' on the market....
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Dogma kills.
cece: It's not, because you're wrong. So PS2 sales only made up 12% of THQ's sales. Fine. How about PC sales? How much did THAT make up? Without that number your PS2 statistic is worthless.
Plus, it's a proven fact RF2 PS2 sold MANY more copies than the PC version did, so it does make perfect sense.
Get complete information next time.
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quote:
Plus, it's a proven fact RF2 PS2 sold MANY more copies than the PC version did, so it does make perfect sense.

quote:
Originally posted by EaSyKiLL
All consoles sell more than thier PC counter parts,
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[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
Except "The Sims" which is an exception to everything rational, i dunno if the console version is going to beat the sales fiqure of the original PC version.
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See the Shivan Kill the Shivan
Im not suprised by the fact that Volotion is not making RF2 for PC,
most other devolopers do the same with there game, so why should Volition be any exception? If where lucky (wich we wont be), they will make a bad conversion of the PS2 version to the PC
with lame MP support and no Editor what-so-ever. RF editor was worthless (in my opinion) and i didnt see much good mods. Just look at HL and UT, there community have made tons of hi-quality mods, and thats because
1: They had (and still have) the best Editors on the market,
i mean just HOW can you like the camera controls in RED?
UED and LithTechEd( NOLF, AVP1/2 etc..) has the best controls,
but why cant the users choose the controls, like they can do in-game? I know a little about C++ programming and its about 5-minutes of work to make a menu where the user can choose his owns controls. I have long tryed to make MODers to react agianst such behaivior, but its no use, soon there will be no games with mod support and everyone just lets it happen.
2: Valve and Epic have released a lot of info on there game-engines and how you import your own sounds, scripts etc. and i havent seen much of that from Volition.
And if we MODers dont react, there will not be much MOD support in the future, but my words are useless. No one listens to me.
We might as well forget about MODing, Level designing, programming and go buy a console and become brainless idiots all of us.
RF2 had a fantastic showing at E3.
Great reviews for the Playstation version could, maybe, possibly, hopefully, say your prayers, and brush your teeth twice a day, mean we might stand a snowball's chance in North Dakota of seeing it come out for the PC.
But don't hold your breath...cause then you'd be all blue and die and that would be yucky.
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Dogma kills.
quote:
Originally posted by Alphakiller
cece: It's not, because you're wrong. So PS2 sales only made up 12% of THQ's sales. Fine. How about PC sales? How much did THAT make up? Without that number your PS2 statistic is worthless.
Plus, it's a proven fact RF2 PS2 sold MANY more copies than the PC version did, so it does make perfect sense.
Get complete information next time.
You are soooooo right. I apologize.__________________
Dogma kills.
Don't lose hope. No one has gone out and said there won't be a PC version yet. I mean.. just look at RF1. The PS2 version was out months before the PC version came out.. they could be just doing the same thing to us this time around.
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Assistant Operations Director for Volition Watch
Hope floats. 
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Dogma kills.
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