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- FreeSpace 1/2 MODs Discussion (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=40)
-- Two Words: Source Code (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=6013)
Intergay held the patent on MVE - avenger tells me the MVE code has been ripped out
he also tells me the PXO multiplay code and the Auto Update code have been ripped out
but so what.. the LAN TCP/IP is still there and that's the core of multiplayer - we just have to write a new stats keeper and chat room server [new squadwar with a bigger map anyone?!] and we have to write a new auto update [not very hard] and a new video player [and someone can anonymously convert the origional MVEs over]
__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
Intergay held the patent on MVE - avenger tells me the MVE code has been ripped out
he also tells me the PXO multiplay code and the Auto Update code have been ripped out
but so what.. the LAN TCP/IP is still there and that's the core of multiplayer - we just have to write a new stats keeper and chat room server [new squadwar with a bigger map anyone?!] and we have to write a new auto update [not very hard] and a new video player [and someone can anonymously convert the origional MVEs over]
__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
hey dave... i owe you a million thank yous
and the timing couldn't be more perfect man, thank you a million times.
__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
hey dave... i owe you a million thank yous
and the timing couldn't be more perfect man, thank you a million times.
__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
quote:What about models, names, etc.? Or is it just everything is okay as long as we don't sell it for profit?
Originally posted by daveb
All the source is owned and copyrighted by Volition (there are notices scattered throughout the code). So, avoid making any money using it and you'll be fine![]()
__________________
Flown by the Black Sheep squadron since 1942.
quote:What about models, names, etc.? Or is it just everything is okay as long as we don't sell it for profit?
Originally posted by daveb
All the source is owned and copyrighted by Volition (there are notices scattered throughout the code). So, avoid making any money using it and you'll be fine![]()
__________________
You forgot sucka, mah van is fast! - Mr. T
Our enemies must parish. - TheVirtu
[url=http://www.3dap.com/i82/lcc/beyond/]Ascencion of the Beyond![/url]
I honestly don't know the legalities of user-made mods. If anything significant were to be released, I'd check with Volition people-in-charge first.
I'm pretty sure the EULA for FS2 stipulates that you can't hand out any data that comes with the game itself. But again, I'm not a lawyer.
I honestly don't know the legalities of user-made mods. If anything significant were to be released, I'd check with Volition people-in-charge first.
I'm pretty sure the EULA for FS2 stipulates that you can't hand out any data that comes with the game itself. But again, I'm not a lawyer.
quote:
Originally posted by Kazan
Intergay held the patent on MVE - avenger tells me the MVE code has been ripped out
he also tells me the PXO multiplay code and the Auto Update code have been ripped out
but so what.. the LAN TCP/IP is still there and that's the core of multiplayer - we just have to write a new stats keeper and chat room server [new squadwar with a bigger map anyone?!] and we have to write a new auto update [not very hard] and a new video player [and someone can anonymously convert the origional MVEs over]
__________________
[URL=http://www.3dap.com/hlp/hosted/ott/index.html]Over the Top[/URL]
[url=http:/http://www.3dactionplanet.com/hlp/hosted/inferno/]Inferno[/url]
[url=http://terra.sourceforge.net/]Machina Terra[/url]
quote:
Originally posted by Kazan
Intergay held the patent on MVE - avenger tells me the MVE code has been ripped out
he also tells me the PXO multiplay code and the Auto Update code have been ripped out
but so what.. the LAN TCP/IP is still there and that's the core of multiplayer - we just have to write a new stats keeper and chat room server [new squadwar with a bigger map anyone?!] and we have to write a new auto update [not very hard] and a new video player [and someone can anonymously convert the origional MVEs over]
__________________
[URL=http://www.3dap.com/hlp/hosted/ott/index.html]Over the Top[/URL]
[url=http:/http://www.3dactionplanet.com/hlp/hosted/inferno/]Inferno[/url]
[url=http://terra.sourceforge.net/]Machina Terra[/url]
quote:I actually meant the [V] mods...and anything else pertaining to the game not in the source (anis, maps, wavs, etc.) Ya know, the little things that people might change to go along with for example FSF.
Originally posted by daveb
I honestly don't know the legalities of user-made mods. If anything significant were to be released, I'd check with Volition people-in-charge first.
I'm pretty sure the EULA for FS2 stipulates that you can't hand out any data that comes with the game itself. But again, I'm not a lawyer.
__________________
Flown by the Black Sheep squadron since 1942.
quote:I actually meant the [V] mods...and anything else pertaining to the game not in the source (anis, maps, wavs, etc.) Ya know, the little things that people might change to go along with for example FSF.
Originally posted by daveb
I honestly don't know the legalities of user-made mods. If anything significant were to be released, I'd check with Volition people-in-charge first.
I'm pretty sure the EULA for FS2 stipulates that you can't hand out any data that comes with the game itself. But again, I'm not a lawyer.
__________________
You forgot sucka, mah van is fast! - Mr. T
Our enemies must parish. - TheVirtu
[url=http://www.3dap.com/i82/lcc/beyond/]Ascencion of the Beyond![/url]
What Kazan said is pretty much my conclusion on this. On a new movie format DIVX or a Windows Media format would be best. (Windows Media is pretty default, but if DIVX is chosen be sure to include drivers in the setups)
Sounds like plans are underway for an FS2 1.3 patch here 
__________________
Ace
There are old pilots, and there are bold pilots; but no old bold pilots.
-Chuck Yeager
What Kazan said is pretty much my conclusion on this. On a new movie format DIVX or a Windows Media format would be best. (Windows Media is pretty default, but if DIVX is chosen be sure to include drivers in the setups)
Sounds like plans are underway for an FS2 1.3 patch here 
__________________
Ace
There are old pilots, and there are bold pilots; but no old bold pilots.
-Chuck Yeager
quote:
Originally posted by daveb
I'm pretty sure the EULA for FS2 stipulates that you can't hand out any data that comes with the game itself
__________________
[URL=http://www.3dap.com/hlp/hosted/ott/index.html]Over the Top[/URL]
[url=http:/http://www.3dactionplanet.com/hlp/hosted/inferno/]Inferno[/url]
[url=http://terra.sourceforge.net/]Machina Terra[/url]
quote:
Originally posted by daveb
I'm pretty sure the EULA for FS2 stipulates that you can't hand out any data that comes with the game itself
__________________
[URL=http://www.3dap.com/hlp/hosted/ott/index.html]Over the Top[/URL]
[url=http:/http://www.3dactionplanet.com/hlp/hosted/inferno/]Inferno[/url]
[url=http://terra.sourceforge.net/]Machina Terra[/url]
let's try to stay away from platform specificity in anything we add on - that wi'll make it easier when some of us sit down and port it
__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
let's try to stay away from platform specificity in anything we add on - that wi'll make it easier when some of us sit down and port it
__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
quote:
Originally posted by venom2506
and Dave did reply about that, corsair

__________________
Flown by the Black Sheep squadron since 1942.
quote:
Originally posted by venom2506
and Dave did reply about that, corsair

__________________
You forgot sucka, mah van is fast! - Mr. T
Our enemies must parish. - TheVirtu
[url=http://www.3dap.com/i82/lcc/beyond/]Ascencion of the Beyond![/url]
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