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quote:
Originally posted by haderak
Your thoughts betray you... yes I can feel the conflict within you...
At least truespace 5 is substancialy easier. I tried to model a ship before and made one in a single day. For those who know the Wing commander universe its a tallahassee confed cruiser. its abot 280 polys (not sure I'm not a home right now).
Because it was a first experience I've ever had in truespace moddeling (my area is texturing) the model...huh... has... huhmmm.. (how can I put this?)... a few issues, in Modelview32 youll be able to see those hidden edges and vertexes caused by primitives deformation and then forgot to rectificate those.
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But it plays!!!
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Well, TS isn't too bad a modeller, just takes a bit getting used to - for some things, boolean operations particularly, it's pretty much top notch.
I use max however, because I'm training to be a professional, and the pros don't use Truespace, as a general rule. At some things, Max is better than Truespace - texture application for one.
It does depend on what you're used to.
I'm writing a tutorial for Max users who want to use it to make FS2 vessels but generally hit a wall when it comes to putting the ship through Truespace.
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The Fish Institution
http://www.fishinstitution.com
Well, TS isn't too bad a modeller, just takes a bit getting used to - for some things, boolean operations particularly, it's pretty much top notch.
I use max however, because I'm training to be a professional, and the pros don't use Truespace, as a general rule. At some things, Max is better than Truespace - texture application for one.
It does depend on what you're used to.
I'm writing a tutorial for Max users who want to use it to make FS2 vessels but generally hit a wall when it comes to putting the ship through Truespace.
__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com
heh..well I am a Jedi of True SPace every ship in B5 done by me is made in TS ... and is easy
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eng Horatiu Popovici
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