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-- How we can do better... (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=5468)
quote:
Originally posted by Lady Rose
Just campaign was not so good, everything else is fine with me.
-Missions were good, but most of them didn't have anything suprising.
-Campaign was too short.
-Do not even start making campaign if you dont have any story in paper or in mind.
-Mission's always born from idea, don not lost that idea (just for future for everyone, in campaign could seen that those missions were born from ideas)
quote:
Originally posted by FlakBait
I agree with Londo's comment on the voice acting, Maybe you could stick in quotes from the show, for example Sheridan's speech in Endgame.
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
quote:
Originally posted by Lady Rose
Just campaign was not so good, everything else is fine with me.
-Missions were good, but most of them didn't have anything suprising.
-Campaign was too short.
-Do not even start making campaign if you dont have any story in paper or in mind.
-Mission's always born from idea, don not lost that idea (just for future for everyone, in campaign could seen that those missions were born from ideas)
quote:
Originally posted by FlakBait
I agree with Londo's comment on the voice acting, Maybe you could stick in quotes from the show, for example Sheridan's speech in Endgame.
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
If you want In the Beginning on your computer (450 MB then ICQ me BlackSheep).
__________________
When the final reckoning comes only the damned will be there to see it.
Thx....maybe later 
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
-- spelling and grammar
there are minor errors in the current incarnation (casts instead of castes), as well as a few small punctuation errors, that could easily be fixed.
I don't like the "this is Commander Susan Ivanova of Babylon Five, come back and see us soon" bit when you quit...
I think we should have more missions.. training missions sample furballs, etc.
__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com
-- spelling and grammar
there are minor errors in the current incarnation (casts instead of castes), as well as a few small punctuation errors, that could easily be fixed.
I don't like the "this is Commander Susan Ivanova of Babylon Five, come back and see us soon" bit when you quit...
I think we should have more missions.. training missions sample furballs, etc.
__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com
What didn't I like:
The one thing that I didn't really go for was the fact that I knew what the end of the story would be (I know. That's unfair because it was just a demo and intended to show the power of the mod - which it did very well). But I would like to have a story where I don't know what's going to happen - to make me feel like someone who actually has a role to play, instead of just being a witness to events I can't control.
What I did like:
All the little touches that were put in - the starfury that flies across the titles in the menu, the command briefing movies, the HUD vids of the pilots as they were speaking (although a couple of them needed tweaking because they were either longer or shorter than the voices) and the Ivanova goodbye when you quit the game (sorry Xaphod_X. I know you hated it but I did think it was a kinda nice touch).
What I would like to see:
I'd love to see an intro movie. Just something general to show what TBP is all about and to replace the Freespace intro movie.
__________________
I don't care how many times they 'up-tiddley-up-up', they're still gits! - Captain John Sheridan
(Oh, all right then, it was Captain Blackadder, if you're gonna be picky!)
What didn't I like:
The one thing that I didn't really go for was the fact that I knew what the end of the story would be (I know. That's unfair because it was just a demo and intended to show the power of the mod - which it did very well). But I would like to have a story where I don't know what's going to happen - to make me feel like someone who actually has a role to play, instead of just being a witness to events I can't control.
What I did like:
All the little touches that were put in - the starfury that flies across the titles in the menu, the command briefing movies, the HUD vids of the pilots as they were speaking (although a couple of them needed tweaking because they were either longer or shorter than the voices) and the Ivanova goodbye when you quit the game (sorry Xaphod_X. I know you hated it but I did think it was a kinda nice touch).
What I would like to see:
I'd love to see an intro movie. Just something general to show what TBP is all about and to replace the Freespace intro movie.
__________________
I don't care how many times they 'up-tiddley-up-up', they're still gits! - Captain John Sheridan
(Oh, all right then, it was Captain Blackadder, if you're gonna be picky!)
These remarks have little to do with the actual missions
The gun on the Auroras has a small green-blue projectile when in the show the thing is larger and blue-white shot.
Also I seem to remember someone saying something about an Animated background which is obviously pointless but would it be possible to make a nebula background that was actually of human and Minbari ships( like they actually did during the Battle of the line) just still.
__________________
Understanding is a three edged sword: your side, there side, and the truth.
-Cap. John Sheridan
Where ever you go there you are.
There will be an answer. Let it be.- John Lenon
These remarks have little to do with the actual missions
The gun on the Auroras has a small green-blue projectile when in the show the thing is larger and blue-white shot.
Also I seem to remember someone saying something about an Animated background which is obviously pointless but would it be possible to make a nebula background that was actually of human and Minbari ships( like they actually did during the Battle of the line) just still.
__________________
Understanding is a three edged sword: your side, there side, and the truth.
-Cap. John Sheridan
Where ever you go there you are.
There will be an answer. Let it be.- John Lenon
Some good suggestions out there. I'm not too interested in "how to make a mission" as I've been doing that for a while but I am interested in what you think should be happening.
Suggestions like twists in the story and more interaction I've taken in wholeheartedly. For those of you wanting that stuff, I've got it in spades 
Keep it coming!
__________________
- The Babylon Project Team
Some good suggestions out there. I'm not too interested in "how to make a mission" as I've been doing that for a while but I am interested in what you think should be happening.
Suggestions like twists in the story and more interaction I've taken in wholeheartedly. For those of you wanting that stuff, I've got it in spades 
Keep it coming!
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
well for one thing DON't blow up large super maga caps if you will have any thats the problem
u always wanna blow up something big and bad
__________________
A man with no sig and chek my homepage for mission pack :)
well for one thing DON't blow up large super maga caps if you will have any thats the problem
u always wanna blow up something big and bad
__________________
[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
[tongue in cheek]Blow up babylon 5, that'll be a surprise.[/tongue in cheek]
__________________
When the final reckoning comes only the damned will be there to see it.
[tongue in cheek]Blow up babylon 5, that'll be a surprise.[/tongue in cheek]
__________________
When the final reckoning comes only the damned will be there to see it.
quote:
well for one thing DON't blow up large super maga caps if you will have any thats the problem u always wanna blow up something big and bad
quote:
The gun on the Auroras has a small green-blue projectile when in the show the thing is larger and blue-white shot.
__________________
- The Babylon Project Team
quote:
well for one thing DON't blow up large super maga caps if you will have any thats the problem u always wanna blow up something big and bad
quote:
The gun on the Auroras has a small green-blue projectile when in the show the thing is larger and blue-white shot.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
I would rate the missions in release 1 as excellent, and I hope they stay that way (dont slack off
). And we all know the earth-minbari war was a loss after loss, so its not the mission creator's fault that the ending wasnt surprising.
When they release the demo campaign with release 2, maybe they can have some fun with the missions, you know, not extend the EA-minbari war, but instead do your own campaign, so we can enjoy a new story, and test out the ships at the same time (would be hard to put the warlock in the EA-minbari war campaign, huh?)
__________________
I have carefully selected the following words of wisdom for my signature:
"Gravity, you win again." - Zap Brannigan.
"Real men over-clock their modems!" - Vertigo.
"Death to SIERRA/TNT/XOOM/Fortunecity" - Me.
I would rate the missions in release 1 as excellent, and I hope they stay that way (dont slack off
). And we all know the earth-minbari war was a loss after loss, so its not the mission creator's fault that the ending wasnt surprising.
When they release the demo campaign with release 2, maybe they can have some fun with the missions, you know, not extend the EA-minbari war, but instead do your own campaign, so we can enjoy a new story, and test out the ships at the same time (would be hard to put the warlock in the EA-minbari war campaign, huh?)
__________________
I have carefully selected the following words of wisdom for my signature:
"Gravity, you win again." - Zap Brannigan.
"Real men over-clock their modems!" - Vertigo.
"Death to SIERRA/TNT/XOOM/Fortunecity" - Me.
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