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VWBB (https://volitionwatch.game-warden.com/vwbb/index.php)
- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- God Sat WIP Pic (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=5061)
In game shots !
unfortunaltely it didnt want to fire, but i'll let the others sort out the reason for that.





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[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)
[url=http://www.b5mods.com]Great Wars - Homeworld[/url]
What kind of size dimensions are we looking at for the GOD sats?In Endgame one looked like it was the size of a whitestar when one flew by a GOD sat is the beginning of the battle. Then at the end when the Agamemnon is about to ram the last one it appears tiny like it could fit into the fighterbay. Jus wondering because the cgi makes the GOD sats look like they are different sizes.
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well a whitestar could "almost" fit into the fighterbay of an omega
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yes as we saw in the battle of proxima, i think that was the battle
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[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)
[url=http://www.b5mods.com]Great Wars - Homeworld[/url]
That poor Whitestar. 
Cool pics, CptWhite!
[Drools over new pics]
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Look closer again at "end Game" youll see that its quite big, about the size of the head of an omega. Those monsters can take quite a beating before going down, compare wepons size with the sat. youll see they quite big.
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and to finish it off a nice desktop render for you all :)

fits nicely on a 800x600 desktop
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[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)
[url=http://www.b5mods.com]Great Wars - Homeworld[/url]
Awesome job Cpt White. Don't worry about any technical problems. If you don't want to wait for E1 to return we can sort those out between ourselves. It's really nice to see my first real contribution to TBP almost complete. I feel quite emotional
.
Nice to see my End Game mission getting some usage too. Yup, I really do suck at mission design.
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Quality!
Can't wait to put the smack down on one of those ... by calling in a few Sharlin beams 
Mmmm...toasty satellites....mmm.
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Will they make uberbig megahuge Hollywoodesque explosions when they go up? 
Looks b****y awesome 

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quote:
Originally posted by Triggy
[Drools over new pics]
Does it have debris for the sub-objects? If so, any stability probs?
Also, is the explosion radius the same as the sub-objects' bounding box radius?
(I'm working on something with this stuff)
Cheers 
[edit]spelling error[/edit]
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Did they get rebuilt after the big battle?
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If you mean the Endgame battle, yes, the GOD sats were rebuilt. In A Call to Arms we can see them firing their beams and missiles at the Drakh ships attacking Earth. For all the good it did...
Well, they destroyed many ships just with a single blast, just not enough...
mmh, looks like the polycount of this thing is massive.
the maps are incredible!
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lod0 full poly count (as seen in the picture) is 730 poly and all areas are 3d apart from the missile petals on the main hull
the maps arent anything too special the best areas are the front map and the solar panels, fornt of the missole pods aint bad either
the rest aint too fancy, but i have put quite a bit of detail on it, the turrets are nice (not just a generic texture) and there are 1 or 2 other little touches that add a bit more detail 
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[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)
[url=http://www.b5mods.com]Great Wars - Homeworld[/url]
You guys ever think there might be different size classes of the satilittes. Probably the same for the sharlin.
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