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ok then, it was for gameplay, to make the mission hard. Next question!
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quote:
A lot of people say it's in Beta Aquilae do to that's where BETAC was signed. But BETAC was only one treaty that formed the GTVA, though an important one. (much like the Geneva Convention is one treaty that makes international law, but the United Nations is in New York, not in Geneva )
Delta Serpentis is the most logical capital for the Terrans in the GTVA, since it would have the highest population.
As for the Vasudans, it's debatable wether or not they're on Vasuda Prime, or a nearby system like Alpha Centuari or Antares.
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- IceFire
Volition Watch Project Manager
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Well i hope BWO can retain the gameplay and possibly have more sensible fleet deployments, but i suppose i can dig the normal V way of things where either the fighterbays get knocked out or the fleet is currently occupied fighting giant pies.
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See the Shivan Kill the Shivan
We have a little of both. I tend to want to use groups of capital ships rather than just one so be happy. Or affraid, very affraid 
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- IceFire
Volition Watch Project Manager
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Well i'd say a bit of both is the best way. You let the pilot be a major part of the action, while being able to enjoy all the capships and their addition to the fighting. Often balancing between the two creates the best gameplay while making the story believable.
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See the Shivan Kill the Shivan
Yes, thats all fine and good except that there is a debriefing somewhere that says Beta Aquilae is the GTVA Capital.
Prove it
I don't remember any place in FS2 where it stated that, and I've gone over it rather recently.
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Ace
There are old pilots, and there are bold pilots; but no old bold pilots.
-Chuck Yeager
Well good sir, I do point you at Debriefing wav SM109_DB_05.wav. About half way through the leader of the Suicide Kings mentions the Capital at Beta Aquilae and the Security Council.
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- IceFire
Volition Watch Project Manager
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Yays! I wasn't too sure if it was mentioned or not, but that suicide kings guy's voice is so annoying that I skip over that chunk
(Another reason why not to have cheesy voiceovers in BWO!)
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Ace
There are old pilots, and there are bold pilots; but no old bold pilots.
-Chuck Yeager
That one debriefing is the only place where I can find factual information about the GTVA's capitol. It's understandable that a lot of people overlook this rather inmportant fact; it's tucked away in a rather obscure mission debriefing that you'll probably only hear if you're a really sucky pilot. 
BTW, Beta Aquilae was where the GTA and PVN made their stand against the Shivans in 2335 (the Bastion's CO states that it is the one system they were able to hold against the enemy advance in a Command Briefing in the original FS1). Naturally it would have some significance to the GTVA, be it simply strategic, cultural, or historical.
Strategic mostly. It has three jump points and is what, two jumps from Vasuda, two from Earth and one from Delta Serpentis.
They held the Comm Terminal. Thats about it 
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- IceFire
Volition Watch Project Manager
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The point is if you have more intelligent fleet deployment, the enemy will have to use more intelligent attack tactics, rather then waves and waves of bombers.
such as deploying a cruiser out of beam range, luring off a portion of the fighter and cruiser screen, then deploying the destroyer nearby to attack the undefended portion of the cap ship in question.
or alternitively just have the battle groups trade blows as in ww2, but with the smaller ships running interference and defense. Im sure battles like this would be more exciting (having not seen one done ever though i dont know) with 2 destroyers opening up on each other with their accompnying cruisers attempting to block fire, intercept bombers and destroy each other.
GTD [G]'s will probably form the core firepower of the new GTVA Battlegroups.
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See the Shivan Kill the Shivan
Isn't the capitol of the GTVA in Vega?
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~Cepheid~
"For millions of years, mankind lived just like the animals.
Then something happened that unleashed the power of our imagination.
We learned to talk......."
-Pink Floyd, The Division Bell
No.
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Ok, I'm thinking of the provisional government set up for the GTA after the destruction of the Lucifer.
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~Cepheid~
"For millions of years, mankind lived just like the animals.
Then something happened that unleashed the power of our imagination.
We learned to talk......."
-Pink Floyd, The Division Bell
or alternitively just have the battle groups trade blows as in ww2, but with the smaller ships running interference and defense. Im sure battles like this would be more exciting (having not seen one done ever though i dont know) with 2 destroyers opening up on each other with their accompnying cruisers attempting to block fire, intercept bombers and destroy each other.
A mission in Twilight was just this, a Hecate and an Hatshepsut trading fire with the support fleet they could call in.
I was always dissapointed in never seeing the real fighter cover any Destroyer could throw out in FS2 dispite what is stated plot-wise, so it was a fun mission to script out.
Back to BWO now 
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Ace
There are old pilots, and there are bold pilots; but no old bold pilots.
-Chuck Yeager
quote:Performance issues? *shrugs*
Originally posted by Ace
I was always dissapointed in never seeing the real fighter cover any Destroyer could throw out in FS2 dispite what is stated plot-wise, so it was a fun mission to script out.
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WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
I once had a wing of Diemos corvettes that I could call in as reinforcement. However I took it a bit too far and now the game crashes because I am bringing in too many units.
quote:
Originally posted by Shrike
Performance issues? *shrugs*
I suppose you could do it with lots of reinforcement wings.
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Which is why Aeolus cruisers (or the equivalent) are goooood. 
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WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR COMPUTERS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUM WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.
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