VWBB Pages (3): « 1 [2] 3 »
Show all 58 posts from this thread on one page

VWBB (https://volitionwatch.game-warden.com/vwbb/index.php)
- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- Sharlin v3 WIP (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=3087)


Posted by CptWhite on 07-31-2001 05:39 PM:

i have no idea what your talking about.......

__________________
[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)

[url=http://www.b5mods.com]Great Wars - Homeworld[/url]


Posted by CptWhite on 07-31-2001 11:02 PM:

texturing is now 99% complete (few errors to correct) on all lods.

i will improve windows and look at the generic guns texture

ive tested it in-game:




tomorrow : corrections and ring station lod0 !

eternal were the hell are you ? i need to send you this

__________________
[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)

[url=http://www.b5mods.com]Great Wars - Homeworld[/url]


Posted by Kazan on 08-01-2001 12:34 AM:

I _really_ like the new textures....

God i love being Minbari.. we get all the kickass ships

__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]


Posted by ApaBaBooN on 08-01-2001 02:02 AM:

It seems the Fishy is nearly done

__________________
I'm the hunter of peace who chases the mayfly known as love...

...or something like that.


Posted by Valen2k1 on 08-01-2001 03:13 AM:

How big is it in reference to the other ships? Is it HUUUUUUGE like in the show?


Again, looks awesome!

__________________
"During a witch hunt, don't get caught wearing a pointy hat."


Posted by Fentible on 08-01-2001 03:15 AM:

Hi,

Very nice. Good pun on the the news item pointing to this thread as well.

Bye,

Dave

__________________
As always I'm "Twisting on the bliss-twig of Ignorami".

And if you can figure out where that quote's from you can have a lolly.


Posted by Sigma957 on 08-01-2001 04:03 AM:

Very impressive....

__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2


Posted by LAMBO on 08-01-2001 04:11 AM:

I was worried at first but it seems to look better than ever. Also great job on the main gun.

__________________
Boot to the Kool


Posted by Phantom on 08-01-2001 07:58 AM:

Thumbs up

I am in awe!


Posted by LAMBO on 08-01-2001 08:22 AM:

Real Power

__________________
Boot to the Kool


Posted by CptWhite on 08-01-2001 01:41 PM:

Two more in-game shots from different angles



__________________
[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)

[url=http://www.b5mods.com]Great Wars - Homeworld[/url]


Posted by Skullar on 08-01-2001 01:48 PM:

1. Nice !
2. Why do I think Jump anis are too transparent ?

__________________
Freespace 2 : The Babylon Project team member
http://freespace.volitionwatch.com/babylon
-----------------------------
The sun is quite warm,
the universe is fairly large
and I have a loose mouth.


Posted by Prophet on 08-01-2001 01:54 PM:

I agree...
It's looks little... transparent...

__________________
"I'm not saying anything. I didn't say anything then, and I'm not saying anything now." -Dukath

FREDer for [url=http://www.hot.ee/honorofomega/index.htm]Honour of Omega[/url]
Creator of Movements in the Mist campaign

Oh ****! Those idiots did it.


Posted by Xaphod_x on 08-01-2001 02:16 PM:

I really like this. The old screens of the sharlin make it look a little too "grown", but this makes the ship look very GRRRR!

__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com


Posted by haderak on 08-01-2001 06:10 PM:

Hey Capt white I'm almost finished retexturing the Omega with the new textures and per face texturing, I will probably send it to you tomorrow a bit after lunch time, so pay attention to your mail.
It should give an idea how I will texture for the MOD as soon I start doing it for real.
Its not intended for the MOD because the mesh has quite a few issues (might be needed a completely new one), although it looks very darn cool (it prety much outclasses the one I showed a couple months back).
hope it wont take your concentration away from your work!
Well talk more about it in a apropriate time.


Posted by CptWhite on 08-01-2001 07:03 PM:

i was fairly impressed last time haderak...not with the textures themselves (to low res) but your effciency was good. you needed to add more detail to it, but EA ships are a pain in the but i think. cant wait for you to start helping me out

once i recieve the e-mail i will e-mail you a nice link

__________________
[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)

[url=http://www.b5mods.com]Great Wars - Homeworld[/url]


Posted by haderak on 08-01-2001 07:25 PM:

This time I'm using textures of much greater quality, it almost looks like a 3d fotograph, to give you an idea, I have even textured the front main guns shownig pipes, holes and other smaller details!!! the only problem is that this one might be much heavier for slower systems, 9 texures 7 of wich are 512x512!!
By the way one of the team sayd (I cant remenber who, possibly Icefire if my memory does not fail me) 256x256 was the max res for FS2 but 512x512 do work... whats the deal?


Posted by IceFire on 08-01-2001 07:41 PM:

I didn't say that. I did say that some/most Voodoo cards don't support that kind of texture resolution so you should try and optomize your textures. CptWhite can help you at this I'm sure

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]


Posted by Eternal One on 08-01-2001 08:17 PM:

Actually...something has come up, about texture size limitations in ALL cards. We're still in the final stages of researching the thing...


Posted by haderak on 08-01-2001 08:47 PM:

I didn worry much about texture optimization since untill now I have only done 'unoficial work' plus 512x512 apears to work fine for MOST of us here so I didnt take in consideration those issues.

Of course the story will be different when texturing for the masses.
Besides someone will probabbly supply me optimized textures, as I'm not a picasso at making texture art.


All times are EST. The time now is 11:20 AM. Pages (3): « 1 [2] 3 »
Show all 58 posts from this thread on one page

Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.