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Posted by Mad-Bomber on 05-22-2001 06:57 PM:

quote:
Originally posted by dredhawk:
I dont think its a Carrier becuese the carrier would have something like GVCa or something like that.


Or Cr (although Ca would be better I suppose, because Cr could be confused with Cruiser.)

In my opinion, juggernaughts are good against small vessels, and can deal a lot of damage. The thing is, they can only be in one place at a time. I personally prefer the flexibility of numerous ships, perhaps Hades Mk.II class. (not the reskin, I mean the one being made for my campaigns which will have 40 turets.) Or even a bunch of Orions would be good, if their weaponry were improved a bit (i.e. one of the big turets up front would have a BGreen instead of Terran Huge Turets).

Also, I disagree with the mantra that bigger is better. Although humongous behemoths do have their benefits, look what it got the GTVA. They spent enormous sums of money on a warship that was destroyed in a matter of minutes. Even though the Colossus was amazing at taking out inferior ships, like corvettes and destroyers, it was not designed to fight other juggernaughts and thus lost to the Sathanas.

I personally think that a swarm attack of smaller craft, like bombers, would be most effective. Just bomb the living daylights out of the enemy juggernaught in question. Repeat as necessary.

It'll only launch 2 wings of fighters at us anyway


Posted by Ace on 05-23-2001 12:26 AM:

It'll only launch 2 wings of fighters at us anyway

More like 30...


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Posted by Charger on 05-23-2001 04:08 AM:

i agree with the idea of a smaller, more capable force, though one ore 2 juggernoughts are always useful to have, especially when you team them with proper battle group tactics as detailed in my 3GolfRomeo.doc file. these tactices even go a long way towards overcoming the design faults of the orion class dreadnoughts.


those who want a copy of it, please e-mail me.


Posted by G-UK on 05-23-2001 05:13 AM:

The Phobos would pummel them all with its torp launchers

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Posted by Styxx on 05-23-2001 05:16 AM:

See? That's why I think this kind of argument is dumb.

I wasn't braggin' about the Apocalypse, I was just saying that the CM is very different from any other kind of weapon. Sure you can make ships as powerful as you want - the problem is to keep realism. If I wanted, I'd alter a few table entries and make a Loki stronger than any other FS ship...


Posted by Snipes on 05-23-2001 06:42 PM:

Ah... but if you have 6 deimos corvettes, it goes down fast... hell, I have a screen shot of like 8 deimoses killing a Sathanas.


Posted by Shrike on 05-23-2001 07:31 PM:

and what's gonna win? The big C or 8 deimos? I know.


Posted by Snipes on 05-23-2001 08:07 PM:

The 8 deimoses won.... And it was a rather quick battle... like 5 minutes

With out any mods...


Posted by Ash on 05-23-2001 09:43 PM:

Snipes,
How many survived?


Posted by Snipes on 05-23-2001 10:33 PM:

Um... I believe it was 6... because they attacked from the sides... which would have been another smart thing for the Collosus to do.


Posted by Ash on 05-23-2001 10:43 PM:

Thanks Snipes,
I now feel vindicated.
The bigger they are. the harder they fall.


Posted by Shrike on 05-23-2001 10:58 PM:

How did you set it up?


Posted by Ace on 05-23-2001 11:14 PM:

Unlike the Apocalypse and many of the "super ships" within campaigns being released, the Semnai is balanced as serves as a logical inclusion in allied fleets.

The construction time is equivalent to that of most destroyers due to the main research being done through the reconstruction period and with project Colossus.

Semnai class vessels are designed for engagements mainly against the entirety of a fleet's strike craft and light fleet assets.

It is not designed to engage over 12 Deimos class corvettes, but it can handle over 40 wings of fighters and bombers as well as a supporting fleet of 8 cruisers and 2 Corvettes.

This type of engagement it can survive with barely a stratch

Deimoses have heavy anti-capital weaponry, which the fact that the Semnai has a handful of powerful, sweeping, photon beam cannons as opposed to a wide array is it's downfall.

However it is designed to be easily constructed and to serve as a flagship for Vasudan fleets. (i.e. there are currently over 14 Semnais nearly completed as of late 2372, the rest of the 23 total are either spaceborne or finishing initial test cruises)

Namely this ship is almost impossible to hit with bomber strikes and light warships, with an escorting Corvette fleet the ship is nigh impossible to defeat without massive firepower in the form of an organized fleet attack on the command ship itself.

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Posted by Shrike on 05-23-2001 11:40 PM:

Hmm...I did my own test, with 4 Deimos vettes to each side of the Colossus, sweeping by. 7 out of 8 vettes were destroyed, the last one moving out of beam range at 44% hull. The Colossus was at 75% hull.


Posted by Shrike on 05-23-2001 11:41 PM:

quote:
Originally posted by Ace:
However it is designed to be easily constructed and to serve as a flagship for Vasudan fleets. (i.e. there are currently over 14 Semnais nearly completed as of late 2372, the rest of the 23 total are either spaceborne or finishing initial test cruises)



So what's the Terran equivalent? If there's 23 of the squids being built, what do the Terrans have?


Posted by Ace on 05-23-2001 11:45 PM:

Terrans? Why thanks to poor planning due to the "smaller is better" mindset, you'll be stuck with Golgothas, Xanthus carriers, as well as some... umm... creative new... umm... design... :coughing fit ensues:

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Posted by Snipes on 05-24-2001 12:15 AM:

hey, hunneds of golgotha's? Not bad...


Posted by dredhawk on 05-24-2001 01:09 AM:

How cares as long as i see new ships im happen hehehe it suck when people use the same ships over and over agin hehehe.

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Posted by IceFire on 05-24-2001 05:15 AM:

Sounds like a cool concept Ace.

The Colossus is, as Ace has said (and many on HLP have), more cost effective than a bunch of destroyers.

Yes, it did go down quickly against the Sathanas, but then so does everything else. Not even a Ravana class destroyer which is more capable than any GTVA destroyer, can stand upto the pounding a Colossus class vessel can dish out.


Posted by Kellan on 05-24-2001 06:16 PM:

quote:
Originally posted by Ace:
[B]Unlike the Apocalypse and many of the "super ships" within campaigns being released, the Semnai is balanced as serves as a logical inclusion in allied fleets.[b]


Again, this kind of argument is dumb - but I'm sure that in the spirit of realism, military authorities would go for the most powerful option that they would field. The thing is, the Semnai sounds powerful in a different way, so let's not have any talk of how the "Semnai is balanced realistically" or "the Apocalypse is a cheap super ship" - hypothetically speaking, of course...

I'm also not sure that even if bigger is better in terms of cost effectiveness (and how exactly did that get measured over at HLP? Money spent? Crew needed? Firepower/damage? Or was an entire war simulated to see whether a large fleet or a Colossus and fleet could hold off the Shivans?) I'm not sure if it's better for the game. What we're seeing is bigness begetting bigness, so to speak - some people would just oppose the Semnai with a bunch of 10km Shivan vessels (though due to the differing roles Sathanas Juggernauts would be adequate).

Finally, whatever you build and however impenetrable and great it may seem, it will have a weakness and/or someone will build something that can harm it. Perhaps terminally. Titanic, the Bismarck, Festung Europa, the Maignot Line (okay, ignoring the fact that the Maignot line was absolute crap ) and so on and so on.


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