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If I didn't missed any pics, I haven't seen Wingnut's model, so I can't say which one. 
Kazan...don't say that WIngnut's model r useless...Unfinish yes..Useless..NOOO definatlly NO...
The Nova that u post that screen on our page I've done it starting from and old buggy Omega mesh...
the most recent is Atmospheric Shuttle..
)
is ready for some texture tweeking...
damn..here Explorer here Explorer...damn that ship ..
Is so big
let finish it...
i took a look at wingnuts sharlin, ooooh very very sexy but it looks like its about 5000 polys (slight exaggeration probably)
Wingnut's meshes are definately not useless. You can't find better reference material from anywhere, not to mention you can fix almost all of them without bigger problems.
then wich one am I thinking of, I thought it was yours that had all the little boxes and the arm like things on the fron rotating section as seperat objects, and I don't mean after convertion, I mean that if you hit the decompose button it will give a lot of objects, if it wasn't yours than what was I smoking? It was obviusly prety good stuf to mess me up that bad, mabe it was wingnut's model, he's always been a multable object nut.
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I was here then I wasn't, now I'm dead
well i wouldnt know about that but its obvious he spent much time on them, as models theyre highly detailed and accurate...like i said very impressive
quote:
Originally posted by Eternal One:
Wingnut's meshes are definately not useless.
quote:
Originally posted by Ghost of Bobboau:
then wich one am I thinking of, I thought it was yours that had all the little
. Yeah the version on the net is composed of about 9 million sub-objects. The version I have at home boolean joins from those into three sub-objects. [b]Three[b] I tell-ya!
.
B5 Station is now officially in IPAndrews hands. So back off 
*hails to icefire* 
quote:
Originally posted by IceFire:
B5 Station is now officially in IPAndrews hands. So back off
Two questions:
1.) Is that B5 model up there to scale?
2.) Is there gonna be a major slowdown whenever that thing is on screen?
1) Not sure. It will be.
2) If the Colossus slows down your computer...yes.
The model isnt to scale (its about the size of a sobek class at the moment, length wise)
but i had the whole model on screen without any problems at all.....but i do have a fairly good PC.....i still recommend a 500+ to run the mod, if you want it to look good, however the lower lods are looking rather tasty...so people with lower systems shouldnt worry too much
quote:
Originally posted by Slasher:
Two questions:
1.) Is that B5 model up there to scale?
The version I put on-line wasn't.
2.) Is there gonna be a major slowdown whenever that thing is on screen?
Saying the B5 project is centered on this station, THIS @^$@%^@ ARGUMENT SHOULD BE CLEARED UP!!!!!
Here is what I propose (everyone stuff your pride and/or Ego's somewhere else for now)
1. Have ALL current B5 modles avalible for testing in FS2
2. Have anyone who wants to Test them sign up somewhere
3. Have people reply about what is good AND bad about each modle
4. Take the best parts for each modle and make the ultmate B5 modle
5. Give creadit to each person for their part(s)
quote:
Originally posted by CptWhite:
The model isnt to scale (its about the size of a sobek class at the moment, length wise)
but i had the whole model on screen without any problems at all.....but i do have a fairly good PC.....i still recommend a 500+ to run the mod, if you want it to look good, however the lower lods are looking rather tasty...so people with lower systems shouldnt worry too much
How much slower does the mod currently run than FS2?
It doesn't...not right now. In the end memory requirements might be slightly higher and our models are a little higher in polys so there are going to be some perhaps minor decreases in speed, but it should perform for the most part as it has.
Alex Folker, we've already cleared the argument. Read more carefully. IPAndrews model is it.
so if its not wingnuts model can we see it just to have a look? be interested to see the difference between them
one other thing and dont take this the wrong way - is the fusion reaction on IPAndrews model quite right? i dont know something just doesn't look right - maybe its just becasue its not textured though
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