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-- The biggest monkey on the block (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=1140)
quote:
Originally posted by Asta:
800x600=unl33t... maybe,but...
AZONIC=sortal33t

or:
AZONIC - notatalll33t
joking 
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mrjonnyp@hotmail.com
ICQ:76371255
[url="http://ross128.telefragged.com"]Ross 128[/url] Mission Guru
or:
AZONIC doesn't know how to spell "uber" 
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Kyle "Orange" Spahn
Assistant Director of Operations - Volition Watch Network
über
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quote:hmmm...was in a rush
Originally posted by Orange:
or:
AZONIC doesn't know how to spell "uber"

quote:
Originally posted by AZONIC:
when the beams for the Bastion are done im going to contact Styxx see if hell let me put the Apoc against the BastionI am thinking of what we can do for a teaser mission for the Bastion...any ideas?
Oh hush Shrike the Bastion has beams that can take out a Lucifer in 1 1/2 hit(s) now gues what, it has 4 of them at the nose 
Tha Apoc may win, but it would take a beating
[This message has been edited by AZONIC (edited 01-02-2001).]
4 beams on it's nose? Wow! It's like a Sathanas!
Isn't that kind of Ironic? The gunnery is modelled after the ship that caused the original bastion to die?
^
|
Did that make sense?
Actually that did make sense Snipes, it doesnt look like a Sathanas thow 
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United Space-Webmaster/project leader
[url="http://freespace.volitionwatch.com/us"]http://freespace.volitionwatch.com/us[/url]
quote:
Originally posted by Snipes:
4 beams on it's nose? Wow! It's like a Sathanas!
Isn't that kind of Ironic? The gunnery is modelled after the ship that caused the original bastion to die?
quote:
Originally posted by boct1584:
quote:
Originally posted by Snipes:
4 beams on it's nose? Wow! It's like a Sathanas!
Isn't that kind of Ironic? The gunnery is modelled after the ship that caused the original bastion to die?
Yeah, it's like a Sathanas. And how did the Sathanas cause the Bastion 1 to die?

The way it was worded made it sound like he thought that the Sathanases were DIRECTLY responsible for it. Using it to kamikaze-seal the node was an INDIRECT thing.
See? My Ambiguous-ness struck again!
Was the Bastion II Inspired by the Sathanas' unweilding power? OR was it created as a backwards Vasudan idea to bring jobs to a shattered race?
In layman's terms... Why (In the fs2 story [I hope your going to integrate it]) did this ship come into existence?
quote:
Originally posted by AZONIC:
Oh hush Shrike the Bastion has beams that can take out a Lucifer in 1 1/2 hit(s) now gues what, it has 4 of them at the nose
Tha Apoc may win, but it would take a beating

Ladies and Gents, THIS is the biggest Monkey on the block. (other than the one with three boobies at Drug Co... but that's another story...
)
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Ace
Webmaster
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Staff member
FreeSpace Watch
[url="http://freespace.volitionwatch.com/"]http://freespace.volitionwatch.com/[/url]
w00t for Ace!
Isn't it wierd how Babylon 5 and all the FS mod ships seem to use the same font?Hmmmm......
And the font is called ... Babylon Industrial. Hmmmmmmmmmmmm. 
quote:
Originally posted by Shrike:
Not if the Apoc fires first.
The Bastion has beams (4) each of which do roughly 550,000 damage per cycle?
*cough*
overdone
And what good is that kind of weapons outfit?
Bastion shows up, everything dies
ho hum.....fun mission there.
At least the conversion matrix is a plot device.
[This message has been edited by Shrike (edited 01-03-2001).]
or more im not sure on the specs...but it is going up against more powerfull than the darkness in your dreams.
quote:To kill all Shivan existance of course. to tell the truth ask Psycho about the specs of the weapons
Originally posted by Snipes:
See? My Ambiguous-ness struck again!
Was the Bastion II Inspired by the Sathanas' unweilding power? OR was it created as a backwards Vasudan idea to bring jobs to a shattered race?
In layman's terms... Why (In the fs2 story [I hope your going to integrate it]) did this ship come into existence?
quote:
Originally posted by AZONIC:
DUDE!If you where traveling THROUGH fing Shivan Space I think you would want that kind of power, plus i was exaderating a little, 2 hitsor more im not sure on the specs...but it is going up against more powerfull than the darkness in your dreams.
Now you have a VERY VERY good point there. But if you where me youd know the whole plot of Descent of Evil and how the missions play out. Ok, well there is a limited shots for the beams of the bastion, so they are used wisely, 2 of the 5 real missions thats all. What the Bastion will be attacking in one of those missions is a very bad bad thing, not powerfull but hard to destroy, and it will have plenty of ships on its back. There will be no support for the bastion to refeul, reload, ect. Now your aspect of taking away from Alpha1, there is one more ship with you, a science vessel that will be easily destroyed, you will have to cover her back three times as well as other things. The Bastion WILL BE destroyed if you do not help her in 3 of 5 missions, note: she is in 4 of 5 missions, the one you dont have to cover her, she is an onlocker to the battle. If you do not interact with the mission, she will be destroyed, it is not invincible, am going to ask about tuning the weapons down tonight, but lets go threw the missions 1 by 1.
Mission1-You escort the Bastion(cant tell you much)but she will al least be takenm down to 90 if you do good, at least, if you dont help out, she will die.
Mission2-remember she is at 90%...
*Stuff* takes her down to 50%
Mission3-wont hurt her
Mission4-Wont hurt her
Mission5-By the end of this mission even if you do do your best she will be at 10%
any comments suggestions, i like this convo, i want to answer yoyur questions
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