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-- Vorlons... (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=8804)


Posted by Commander Azrael on 05-03-2003 07:56 AM:

Vorlons...

How will the Vorlons be done? And will they be like the Shadows ie: GET OUT OF THERE! Or will they help in some battles? And the battle in Interludes and Examinations, wil we get to take part in that.

Also, Shadow Ship freezing is that possible? (They freeze when get hit by beam weapons...)

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Posted by Mr. Fury on 05-03-2003 08:36 AM:

Re: Vorlons...

quote:
Originally posted by Commander Azrael
(They freeze when get hit by beam weapons...)
No, they freeze when jammed by telepaths. That's their only exploitable weakness.
Vorlons will be like they were in the show, take your guess from there. Rest is depending on mission designers.

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Posted by -Norbert- on 05-03-2003 10:20 AM:

The shadows also freeze if hit by beams, as long as the beam is up.

You see it several times in the show.
For example when the "later to be" alliance fights the first time united against the shadows, a crab is hit by a minbari cruiser with a beam and stops moving.
Just when the minbari is destryed by another battlecrab it moves on.


Posted by Mr. Fury on 05-03-2003 11:34 AM:

As far as I know, that is because a telepath is disrupting the connection between 'crab and CPU.

Of course battlecrab must be stopped same time as the 'crab is being fired upon. This is why it looks like a battlecrab is stopped by a beam.

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Posted by Trivial Psychic on 05-04-2003 07:55 AM:

I agree with them Fury, on more than one occasion a shadow vessel has seen to be frozen by a strong beam weapon, when its confirmed that no effective telepath activity is present. Case in point, in "Walkabout", the 3 teeps on the Minbari cruiser are holding 3 shadow cruisers from advancing, while the 4th manages to break through. It heads towards the White Star and Lyta reports that she's worn out from their earlier engagement and can't stop or even hinder the 4th ship. As the shadow cruiser closes to optimum firing range, the Narn heavy cruiser G'Tok drops out of hyperspace to its right and opens fire with both forward beams. Both beams make direct contact with the inner hull and it bring the shadow cruiser to a halt. It still appears to be struggling, or wiggling down its centerline, but then the White Star comes about and lets loose on the shadow cruiser. The combined firepower of both ships manage to destroy the shadow cruiser. There are more instances and not all of them can be explained as telepath intervention. On occasion, a beam-weapon hit has not halted a shadow cruiser, but these were glancing blows on their spines. Examples of this include "The Long Twilight Struggle" and "Messages From Earth".

I hope this long winded explanation does the trick.

Later!

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Posted by Prophet on 05-04-2003 08:26 AM:

I have to agree with Trivial Psycho...
I think even Mr.Fury would be stopped if he would be hit by 2 particle beams

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Oh ****! Those idiots did it.


Posted by Mr. Fury on 05-04-2003 08:59 AM:

OK, let it be so then.

quote:
Originally posted by Prophet
I think even Mr.Fury would be stopped if he would be hit by 2 particle beams

BAH! Nothing can stop me, not even a Vorlon planetkiller! MUAHAHAHAA!

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Posted by Prophet on 05-04-2003 09:45 AM:

Oh yeah? Thy shall be beaten. Behold the Prophet holds the everlasting secret weapon of the Ancients! Beg slimy mortal for thy cannot resist Vorlon milk and cookies!

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Oh ****! Those idiots did it.


Posted by Jokoto on 05-04-2003 09:46 AM:

Check the Lurker's Guide for [url=http://www.midwinter.com/lurk/guide/042.html]The Long, Twilight Struggle[/url] - search for lines with "pain". I'm not surprised that, for an organic ship, being on the business end of heavy beams has such an effect as it seemed to have on the show...
In TLTS the narn energy mines weren't enough to deter the battlecrabs, but the one that was hit by several beams and got one of it's spines shot off did become incapacitated, requiring another to assist it when the battle was over. So yeah, it's reasonable to say there's a possibility of incapacitating a battlecrab (a little) with *massive* pounding ("pain"). This mustn't be overused however, or we would be seriously undermining them...

Prophet: Can I have Kosh Fortune Cookies? Pretty please?


Posted by Commander Azrael on 05-04-2003 09:47 AM:

quote:
Oh yeah? Thy shall be beaten. Behold the Prophet holds the everlasting secret weapon of the Ancients! Beg slimy mortal for thy cannot resist Vorlon milk and cookies!


But what about...




Shadow Milk and Cookies?

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Posted by Jokoto on 05-04-2003 09:50 AM:

quote:
Originally posted by Commander Azrael
Shadow Milk and Cookies?
Cocoa and chocolate chip cookies? Yum yum.


Posted by karajorma on 05-04-2003 11:15 AM:

quote:
Originally posted by Commander Azrael
Shadow Milk and Cookies?


You can't get them anywhere apart from on Z'ha'dum. They tried to market them elsewhere but it fell through cause the brand name was 10,000 letters long and have you ever tried fitting all that on a label?

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Posted by Triggy on 05-04-2003 01:24 PM:

I think the TBP veterans know how this one [URL=http://www.volitionwatch.com/vwbb/showthread.php?s=&threadid=4380&highlight=vorlon+milk+and+cookies]ends[/URL].

We come full circle, the beginning is the end and the end is the beginning.

Anyway, back on topic...

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Posted by Lady Rose on 05-04-2003 01:35 PM:

This is quite futile theory, but anyway I would say that Shadow ships come on halt when it receives a continious beam fire. Usualy ships fires only small bursts of beam, but against shadows its more longer fire than against normal ships.

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Posted by Ghostavo on 05-04-2003 06:32 PM:

Speaking of shadow vessels...
Will they make that cool sound (scream) when they pass by our ship?

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Posted by FlakBait on 05-04-2003 08:58 PM:

The shriek is not audio-it's actually in your head.

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Posted by Xaphod_x on 05-04-2003 09:59 PM:

well, seeing as we don't actually have the ability to make sounds come from inside the player's head, I expect the shadows will make that scream sound.

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Posted by Triggy on 05-04-2003 09:59 PM:

It would still be a cool sound effect and with the SCP should be no problem to have a sexp to play the .wav file when the Shadow vessel got within a certain range.

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Posted by Medic1 on 05-04-2003 10:12 PM:

Is there any thought of having the Vorlon Outpost from "Into the Fire" in release 5?


Posted by BabProj Team on 05-04-2003 10:44 PM:

quote:
Originally posted by Triggy
It would still be a cool sound effect and with the SCP should be no problem to have a sexp to play the .wav file when the Shadow vessel got within a certain range.

We just need more engine/species types and this should be easy to accomplish.

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