VWBB Pages (4): [1] 2 3 4 »
Show all 72 posts from this thread on one page

VWBB (https://volitionwatch.game-warden.com/vwbb/index.php)
- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- Raider Battlewagon (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=7176)


Posted by IPAndrews on 08-25-2002 01:37 PM:

Raider Battlewagon

The "Raider Battlewagon" as featured in Thirdspace. Smart money says it's a converted Narn Bulk Freighter.

Paint the model by editting the template graphics files supplied using a paint package such as Paint Shop Pro. View the results by looking at the model in some 3D viewer package such as 3D Exploration. There's a small reference pic supplied also.

If someone can do a decent paint job the model will feature in the mod. Otherwise it won't. The team's texturers have bigger fish to fry.

Download here:

freespace.volitionwatch.com/babylon/additional_downloads/raiderbattlewagon.rar

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by IPAndrews on 08-25-2002 01:37 PM:

Raider Battlewagon

The "Raider Battlewagon" as featured in Thirdspace. Smart money says it's a converted Narn Bulk Freighter.

Paint the model by editting the template graphics files supplied using a paint package such as Paint Shop Pro. View the results by looking at the model in some 3D viewer package such as 3D Exploration. There's a small reference pic supplied also.

If someone can do a decent paint job the model will feature in the mod. Otherwise it won't. The team's texturers have bigger fish to fry.

Download here:

freespace.volitionwatch.com/babylon/additional_downloads/raiderbattlewagon.rar

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by haderak on 08-25-2002 05:39 PM:

Hey everyone here it is R2 ( )

__________________
-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]

-No money, no wife, no car, NO PROBLEMS!!!!

Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/

Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/


Posted by Slasher on 08-25-2002 05:49 PM:

Yeah d00ds, you texture, map, convert, and make a table entry for this thing and you've got yourself your own little piece of R2! What are you waiting for?


Posted by Slasher on 08-25-2002 05:49 PM:

Yeah d00ds, you texture, map, convert, and make a table entry for this thing and you've got yourself your own little piece of R2! What are you waiting for?


Posted by Lady Rose on 08-25-2002 06:01 PM:

I never thought that you would make R2 this way

Do-yourself-TBP-R2 packet?

Its like puzzle or painting book

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.


Posted by Lady Rose on 08-25-2002 06:01 PM:

I never thought that you would make R2 this way

Do-yourself-TBP-R2 packet?

Its like puzzle or painting book

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.


Posted by FSF Ashrak on 08-25-2002 06:21 PM:

too bad i cant draw for squat

__________________
[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]


WEBSITE NOW UP AND RUNNING!!!!!


Posted by Ashark on 08-25-2002 06:21 PM:

too bad i cant draw for squat

__________________
A man with no sig and chek my homepage for mission pack :)


Posted by IPAndrews on 08-25-2002 06:24 PM:

This is only happening for extreme low priority models. We still have four very talented texture artists in Cpt White, Tomcat, Haderak, and Wildlife. That said, the Raider ships released are extreme low priority models. With the workload on our texture artists going outside the team is the only way you'll see them fully in the mod any time soon. The flip side of course is that if you guys do get your act together the Raiders will be completely kitted out as a fighting force very soon. That's gotta be a plus for all you mission designers out there. So do the publicity for us people, ask around, get these models painted.

Don't worry about conversion or table entries. This is painting by numbers people. We do the rest. In fact I had Battlewagon in game earlier fighting an Olympus. Olympus won obviously. Battewagon roars like a tiger, fights kitten. Don't forget the Raider CNC Transport/League Base in all this. It's a real cutie pie.

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by IPAndrews on 08-25-2002 06:24 PM:

This is only happening for extreme low priority models. We still have four very talented texture artists in Cpt White, Tomcat, Haderak, and Wildlife. That said, the Raider ships released are extreme low priority models. With the workload on our texture artists going outside the team is the only way you'll see them fully in the mod any time soon. The flip side of course is that if you guys do get your act together the Raiders will be completely kitted out as a fighting force very soon. That's gotta be a plus for all you mission designers out there. So do the publicity for us people, ask around, get these models painted.

Don't worry about conversion or table entries. This is painting by numbers people. We do the rest. In fact I had Battlewagon in game earlier fighting an Olympus. Olympus won obviously. Battewagon roars like a tiger, fights kitten. Don't forget the Raider CNC Transport/League Base in all this. It's a real cutie pie.

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by IPAndrews on 08-27-2002 09:35 AM:

Please note the Battlewagon archive requires the new version of WinRAR from rarlabs.com to uncompress. Otherwise you'll get errors.

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by IPAndrews on 08-27-2002 09:35 AM:

Please note the Battlewagon archive requires the new version of WinRAR from rarlabs.com to uncompress. Otherwise you'll get errors.

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by Draconis on 09-04-2002 12:58 PM:

I'm having probs viewing the Battle wagon with 3d exploration. I have the newest winrar extractor and the newest version of the freeware 3d exploration now known as deep exploration. I have absolutly no problems viewing the C&C transport so I have no idea why I can't see the darn thing. If n e one has a suggestion on how to view the model, please let me know. Thnx.


Posted by Draconis on 09-04-2002 12:58 PM:

I'm having probs viewing the Battle wagon with 3d exploration. I have the newest winrar extractor and the newest version of the freeware 3d exploration now known as deep exploration. I have absolutly no problems viewing the C&C transport so I have no idea why I can't see the darn thing. If n e one has a suggestion on how to view the model, please let me know. Thnx.


Posted by IPAndrews on 09-04-2002 01:37 PM:

Works fine for me. WinRAR extracts the file and 3DE views it.

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


Posted by Sigma957 on 09-04-2002 11:58 PM:

Works fine for me also
Heres what I've been doing,do you think the narn textures are abit much..

__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2


Posted by Sigma957 on 09-04-2002 11:58 PM:

Works fine for me also
Heres what I've been doing,do you think the narn textures are abit much..

__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2


Posted by ApaBaBooN on 09-05-2002 11:55 AM:

OMG! It looks like a bus!

__________________
I'm the hunter of peace who chases the mayfly known as love...

...or something like that.


Posted by IPAndrews on 09-05-2002 12:09 PM:

The Narn textures are ok. Lighten up that texture on the main cylinder a little and make it less repetitious. Use the AOG model as a reference. The nose looks a little strange now. It should be a very dark mechanical style texture with 3 lighter coloured metal bands on it (representing the 3 rings that go around the nose).

Those flat things on the back are supposed to be runways leading to the hangers I think. They could probably do with some runway like markings. Why would a space vessel would need runways? That's a very good question.

Does it look more like a bus or a pregnant pencil? Just how horrible does this ship look? Is it more or less horrible than the Raider Carrier? Discuss.

If you can take those ideas on board and any other good ideas that come up then I can get this model completed. It's not worth spending a massive amount of time on.

__________________
bsc Ian Andrews

"I have a lot of projects in the fire." - my mate Jules


All times are EST. The time now is 10:51 AM. Pages (4): [1] 2 3 4 »
Show all 72 posts from this thread on one page

Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.