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Need help FSMM2 wizards and turret placing
Look, the last real things needed for the MOD before we can do the campaign is to get these two big cap ships done... and... *sigh* its a lot of tedious work, I know. The two staff people I have that could help, Styxx and Raoul, can't do it. Its only me and I have tons to do, not to mention administrating this effort. So, in other words. HELP!
Thanks.
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-Max
<A HREF="http://www.robotechlan.com/freespace2" TARGET=_blank>
</A>
I just finished my MOD, Codename: Thespis
It had alot of turrets. But they are easy, as is mapping PATHs... but I'm gonna work with Psycho in US, so i may be of limited assistance... 
[edit: Ok, not alot, only 13, but it was easy, and FS2MM didn't crash once!]
[This message has been edited by Snipes (edited 01-30-2001).]
NO NO! Come work on these first please! Just need these two ships and then were DONE! Man, if its EASY for you ...
Ok, I realize I'm talking like a desperate man. But, man, I need the help.
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-Max
<A HREF="http://www.robotechlan.com/freespace2" TARGET=_blank>
</A>
Calm down man! get ahold of yourself! If you want help so desperately, my email address is in my profile... 
Oh, and:

I like a sarcastic audience...hehe
if all you need are turrets, send it to me, with a map of were you want the turrets and if you have a turret model send that too. if you already have them positioned that would be even beter, but I probly need the cob.
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I was here then I wasn't, now I'm dead
how did you right paths without FSMM2 crashing?
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I was here then I wasn't, now I'm dead
quote:
Originally posted by Ghost of Bobboau:
how did you right paths without FSMM2 crashing?

wel I've always ignored that bit so I guess that could be it, It doesn't seem to do anything.
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I was here then I wasn't, now I'm dead
I emailed it to Snipes already... so now I'm not sure what to do.
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-Max
<A HREF="http://www.robotechlan.com/freespace2" TARGET=_blank>
</A>
well you have 2 ships and 2 people willing to help you, you could send me one.
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I was here then I wasn't, now I'm dead
quote:
Originally posted by Ghost of Bobboau:
well you have 2 ships and 2 people willing to help you, you could send me one.
</A>
Ok, Max... I'm sorry to tell you this, but my version of Truespace (1.0) sux... Is it possible to have the model with the turrets on it already? If not, I will continue trying the way I am...
Sorry....
quote:
Originally posted by Snipes:
Ok, Max... I'm sorry to tell you this, but my version of Truespace (1.0) sux... Is it possible to have the model with the turrets on it already? If not, I will continue trying the way I am...
Sorry....
</A>
Craaaaaaaaaaaaaaaaappp... the POF of the Zent ship crashes FRED. 
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-Max
<A HREF="http://www.robotechlan.com/freespace2" TARGET=_blank>
</A>
NOOOOOOOOOOO!!!!!!!!!!
)<NOOOOO!!!!!!!)
well that is likely becase you made the ship out of too many polys, the one you sent me had well over 900, and you shouldn't go over 750. not to mention that it was made out of like 32 subobjects 
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I was here then I wasn't, now I'm dead
quote:
Originally posted by Ghost of Bobboau:
well that is likely becase you made the ship out of too many polys, the one you sent me had well over 900, and you shouldn't go over 750. not to mention that it was made out of like 32 subobjects
</A>
I think he's exagerating... 
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