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Krytor
Murdock
Registered: May 2001
Location: Stelring, VA, USA
Posts: 212 |
I want to help
Greetings,
I have been interested in this MOD for over a year now. I keep checking up on it every now and again. And if I could be of any help to Babylon Project, please let me know. I have recently learned 3-D Model Rendering at College(and yes I got a good grade, 4.0) and might be able to help as a modler or texturer. I had to make many Textures for many of my projects, and if you would like me to email you some of my works (about 10) I will. I used the program Infini-D (Mac program) which I still might be able to have access to. I also have just downloaded Blender, and have a copy of Studio Max Version 2.5 lying around somewhere(need to figure out a few more tricks with texturing and what not with that one). So if I can be of any service let me know. drphear@hotmail.com
-Krytor
PS: on a side note: Seether, one more American trying to join the ranks.
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05-30-2001 04:12 AM |
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Seether
Babylon Project

Registered: Apr 2001
Location: Souptown, WI USA
Posts: 236 |
AMERICANS UNITE! =)... You have ICQ or aim or something of the sort? We mostly use Truespace with Photoshop (well they do, I haven't tried texturing yet although tomcat says i should be able to do it).
-Seether
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05-30-2001 07:24 AM |
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040 |
hehe .I'm the exotic pearson arround..I'm Romanian ..well Wingnut was also an "Kiwi"
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05-30-2001 10:38 AM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
At this point we have to use Truespace because its the only rendering/modeling package that will translate over to FreeSpace 2 POF format. At least at the moment.
There is talk about a 3DStudioMax converter in the somewhere near future.
If you can lend a hand texturing ships, then we definately need you. Another North American type is nice...I'm Canadian and even just counting North Americans on here, were the minority.
Go Europe! 
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05-30-2001 01:35 PM |
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Krytor
Murdock
Registered: May 2001
Location: Stelring, VA, USA
Posts: 212 |
Seether, my IM name is usually DocPhear, and as for Truespace, anyone know where one might acquire it? If it's around $200 I may buy it, but would prefer to use other channels And is there anything else I could do?
-Drphear@hotmail.com-
-Krytor
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05-30-2001 03:14 PM |
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Krytor
Murdock
Registered: May 2001
Location: Stelring, VA, USA
Posts: 212 |
Oh and I also have photoshop too. So if that can be used to help making textures, I could use that, though I'm not quite sure how.
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05-30-2001 03:15 PM |
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205 |
other channels?? i'm sure we dont know what you are talking about - wink wink nudge nudge
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05-30-2001 03:24 PM |
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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322 |
quote: Originally posted by IceFire:
I'm Canadian and even just counting North Americans on here, were the minority.

Ironic isn't it?
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05-30-2001 08:43 PM |
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Jabu
Hannibal
Registered: Nov 2000
Location: Finland
Posts: 553 |
We Finns seem to be a majority here 
Well, at least a large minority.
BTW. I presonally don't think trueSpace is worth the CD it's copied on, but some people seem to like it and in FS2 modding you pretty much have to use it at some point.
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05-31-2001 09:55 AM |
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040 |
Ice let them talk...until they try to convert a lwo in ts and pof they will never stop...
My self I'm tired to explayn whay we don't use other mods ship..since I've done the majority of the ships .. I'm telling ya ...IS MORE EASY TO MAKE A NEW SHIP RATHER THAN CONVERT FROM OTHER FORMAT.
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06-02-2001 09:17 PM |
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Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016 |
*waves* Im the insane programmer who does all the dirty work of programmer.. don't mind my mad ravings 
Can you handle TrueSpace? You will have to until i get the 3DS converter going [which will take a LOT less time than it took to get the COB converter going, about 2/3 the code is 'common']
------------------
FreeSpace 2: The Babylon Project Effects Nerd and programmer
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06-03-2001 01:25 AM |
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Galen
Murdock
Registered: Apr 2001
Location: The Underdark
Posts: 153 |
Hey! Us americans saved most of europe during WW1 and WW2 Dont forget that 
------------------
-Galen
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06-03-2001 04:23 AM |
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TheEXone
Face
Registered: May 2001
Location: Miami,Fl, USA
Posts: 49 |
Can't you guys convert saw lightwave to cob format and then convert to pof?
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06-03-2001 05:20 AM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Conversions end up being pretty messy to the converter and causes more problems and takes more time than if the model was just to be built from scratch.
Don't even think we can take the high poly Lightwave and 3DS models people have done out there and put it in game. Thats just not possible.
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06-03-2001 05:58 AM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
For everytime that an American says that they saved everyones behinds during WW2, there is the notion that except for their president, the majority of the nation refused to become involved in European problems until Pearl Harbor happened.
Intelligence knew about the attack on Pearl Harbor. They had to let it happen otherwise it would take another year or two to get the United States involved, and longer to get the industrial machine moving.
Nothing is or was what it appears to have been. Desperate times called for desperate measures.
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06-03-2001 02:49 PM |
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